Game Art

Outsourcing Studio

Game Art

Outsourcing Studio

We create 2D and 3D graphics for video games and

mobile games. We also make promotional art, GUI and animation.

What We Do

2D Graphics

We can prepare game assets for 2D projects and 3D game concept art. We will draw your characters, locations, architecture and machinery. We also make icons, illustrations, creative advertising and promotional art.

3D Graphics

We can make high poly sculpts and then retopologize them or create low poly models straight away. We can prepare hand-painted or realistic textures. We will set up packages, export models for your engine and re-check everything.

3D Rendering

We love making models of little houses. We will make you a barn, a skyscraper or a whole airport. We will create complete locations with mountains, forests and rivers. We will check the naming after rendering and transfer the files in the way that you require.

GUI

We can draw the interface for your game. We will create concept art and then carefully draw every pixel. The GUI will be adapted for different screen resolutions. We know what layouts are and how to make a compact GUI interface map.

Promo Videos

We will make a cool video according to your specifications. We know what makes a video clickable. We will examine your art and finish drawing what is needed for the scenario.

Animation

We can make your characters come alive. We will set up the rig and prepare looping animations. We use Spine and After Effects for 2D projects and Maya and 3ds Max for 3D animation.

2D Graphics

We can prepare game assets for 2D projects and 3D game concept art. We will draw your characters, locations, architecture and machinery. We also make icons, illustrations, creative advertising and promotional art.

3D Graphics

We can make high poly sculpts and then retopologize them or create low poly models straight away. We can prepare hand-painted or realistic textures. We will set up packages, export models for your engine and re-check everything.

3D Rendering

We love making models of little houses. We will make you a barn, a skyscraper or a whole airport. We will create complete locations with mountains, forests and rivers. We will check the naming after rendering and transfer the files in the way that you require.

GUI

We can draw the interface for your game. We will create concept art and then carefully draw every pixel. The GUI will be adapted for different screen resolutions. We know what layouts are and how to make a compact GUI interface map.

Promo Videos

We will make a cool video according to your specifications. We know what makes a video clickable. We will examine your art and finish drawing what is needed for the scenario.

Animation

We can make your characters come alive. We will set up the rig and prepare looping animations. We use Spine and After Effects for 2D projects and Maya and 3ds Max for 3D animation.

Portfolio

2D Graphics

3D Graphics

3D Rendering

Promo Videos

Animation

Promotional videos produced by SunStrike animators for Solitaire, Frozen Flowers, and The Mystery Manor (from Game Insight), as well as Battle Arena: Heroes Adventure and Park Town (from Red Brix Wall).

Characters animation made by the SunStrike team for the Mystery Manor project. Art by ©Game Insight

Our Partners

What Clients Say

We have several years of joint work and projects behind us. The SunStrike team helped us make quality content on time. These are responsible, executive people who can be entrusted with difficult work. They know how to adapt to various, atypical tasks and this is very cool!

Karolis Dzevecka

Head of direction at WARFACE

The team of SunStrike Studios helped us to quickly implement the acceptance of the project from an external contractor and adapt the pipelines to the new conditions. The guys not only confidently entered the process and ensured timely delivery of 2D, 3D, Technical Art, Level Design and QA work, but also successfully managed to cope with legacy problems from the previous developer.
I'd like to express my gratitude to the team and strongly recommend them for challenging projects with a history.

Ivan Klochkov

Executive Producer at Wishlist Games

We have been working with SunStrike for several years. Over this time, we have worked on a number of projects and what is most important, on different types of tasks. The company has proven to be a reliable partner that completes tasks of varying levels of complexity at a high level of quality and on time. 

I would also like to note that the SunStrike team has always been willing and available to work on serious and complex tasks very quickly. 

We highly recommend SunStrike studios as professional and reliable game graphics production experts.

Alena Radchenko

Outsourcing manager at Playrix

When we needed a lot of content in a short time for one of our games, we asked SunStrike Studios for help. The work was very productive. 

The quality of the graphics was great and the job was made on time. We are very happy with the result and will definitely work with SunStrike in the future.


Nazar Glinskiy

Game Producer at G5 Games

SunStrike is a crew of young and loving their work artists. We had been working on art for two mobile games (art direction, 2d, 3d, animations).

Together we built flexible and effective workflow. It helps us to have predictable quality, terms, and scope.


Dmitry Filatov

Game Producer at Studio Nord

We are working with the SunStrike team to create animated content. The main purpose of this work is to embody users’ wishes and ideas in «virtual gifts» which will delight their family and friends. SunStrike performs this task at a high level!

Work is being carried out efficiently and on time: detailed drawings are of a high level, and there is excellent implementation of technically complex animation comprising a variety of micro-movements of parts and different objects. The team is always connected and ready to participate in the process, offering their ideas, and is also very flexible in applying all edits. SunStrike is a great professional team!

Aurika Gavrilova

Product Manager at Odnoklassniki Social Network

We worked on a variety of different tasks and projects with Sunstrike Studios. We were particularly impressed that the team is able to do a great job regardless of what style or level of quality we requested. The management team is always on the lookout for alternative options that would help improve the final project while staying within budget.

We would be happy to recommend the studio as a vendor of development and art creation services. These guys know what they are doing!

Alexey Logachev

CEO at Apelsin Games

We have been working with Sunstrike for about two years now. At this point most of the art in our game has been created by this team. This includes sketches, props, characters, and animation. The leadership team and the managers of the studio always make sure that there is clarity and understanding between client and vendor and pay a great deal of attention to the quality of the assets they create.

We like the fact that they keep working on our art until it looks perfectly polished and is exactly what we were hoping for. It’s also worth mentioning that the Sunstrike Studios team is always willing to be flexible and to jump in on urgent tasks. The assignments are always completed on time, and the managers are easy to reach and ready to help with any questions.

Katerina Kirillova

Lead Artist at Helio Games

We were able to organize teamwork with the SunStrike Studios quickly and effectively. Now we got a reliable partner, who is ready to help us on the production of 2D and 3D art for our game. 

When we need to strengthen our internal team of artists, we can safely rely on SunStrike to create the content we need in time and with the proper quality.


Roman Senyuta

Producer at BIT.GAMES

Due to the large amount of graphics on the project, we need additional help with game arts. We were lucky to find SunStrike Studios.

We got on well with the SunStrike team. Really like their approach to the job, good working pipelines and quick updates.


Nikolay Sitnikov

CEO at QuadCom Int

We are working with SunStrike to produce 2D and 3D graphics for our games. The guys always work on clearly delineated terms, with sane rates.

I can trust them and be sure that the work will be done with good quality and on time. Managers are always in touch. The artists have a high level of professionalism. You do not need to explain anything or train them. They have all the necessary skills and do just fine. The studio has a good internal art direction. You just give them the task and get beautiful art.

So I recommend SunStrike to all adequate developers.

Denis Gustov

Game Producer at Interactive Moolt

We need to create a lot of graphic content in a short time at an early stage of developing our game projects. Working with SunStrike helps us speed up this process keeping great quality and cost as well.

The studio managers accurately estimate time and cost of work. SunStrike artists are professionals. They often give us good advice and ready for experiments.


Olga Orlova

COO at Candy Grill

We knew from the start that the studio we were about to engage with has a lot of experience developing graphics, so we did expect great results. What surprised us is that in the end we got not only great quality art, but also a first-class communication system and the flexibility we needed when issues arose during the development process.


Ilya Plusnin

Game Forest Director

We've been working with SunStrike for a long time, and successfully facilitated in-game content production. The team consists of many specialists, which allows us to work with them both on longstanding projects and on new ones / projects in development, where a non-standard approach to the search for an art style is important. 

The SunStrike team is loyal to our direction, observing regulations and deadlines, which allows us to count on them for long-term planning and, accordingly, long-term cooperation.

Vadim Zavodov

Art Manager at Social Quantum

Kallipoleos 3, office 102, 1055 Nicosia, Cyprus
Sun Strike Gaming Ltd.

© «SunStrike Studios» 2016-2024  

Game Art

Outsourcing Studio

We create 2D and 3D graphics for video games and

mobile games. We also make promotional art, GUI and animation.

What We Do

2D Graphics

We can prepare game assets for 2D projects and 3D game concept art. We will draw your characters, locations, architecture and machinery. We also make icons, illustrations, creative advertising and promotional art.

3D Graphics

We can make high poly sculpts and then retopologize them or create low poly models straight away. We can prepare hand-painted or realistic textures. We will set up packages, export models for your engine and re-check everything.

3D Rendering

We love making models of little houses. We will make you a barn, a skyscraper or a whole airport. We will create complete locations with mountains, forests and rivers. We will check the naming after rendering and transfer the files in the way that you require.

GUI

We can draw the interface for your game. We will create concept art and then carefully draw every pixel. The GUI will be adapted for different screen resolutions. We know what layouts are and how to make a compact GUI interface map.

Promo Videos

We will make a cool video according to your specifications. We know what makes a video clickable. We will examine your art and finish drawing what is needed for the scenario.

Animation

We can make your characters come alive. We will set up the rig and prepare looping animations. We use Spine and After Effects for 2D projects and Maya and 3ds Max for 3D animation.

Portfolio

2D Graphics

3D Graphics

3D Rendering

Promo Videos

Animation

Promotional videos produced by SunStrike animators for Solitaire, Frozen Flowers, and The Mystery Manor (from Game Insight), as well as Battle Arena: Heroes Adventure and Park Town (from Red Brix Wall).

Characters animation made by the SunStrike team for the Mystery Manor project. Art by ©Game Insight

Our Partners

What Clients Say

We have several years of joint work and projects behind us. The SunStrike team helped us make quality content on time. These are responsible, executive people who can be entrusted with difficult work. They know how to adapt to various, atypical tasks and this is very cool!

Karolis Dzevecka

Head of direction at WARFACE

The team of SunStrike Studios helped us to quickly implement the acceptance of the project from an external contractor and adapt the pipelines to the new conditions.
The guys not only confidently entered the process and ensured timely delivery of 2D, 3D, Technical Art, Level Design and QA work, but also successfully managed to cope with legacy problems from the previous developer.
I'd like to express my gratitude to the team and strongly recommend them for challenging projects with a history.

Ivan Klochkov

Executive Producer at Wishlist Games

We have been working with SunStrike for several years. Over this time, we have worked on a number of projects and what is most important, on different types of tasks. The company has proven to be a reliable partner that completes tasks of varying levels of complexity at a high level of quality and on time.

I would also like to note that the SunStrike team has always been willing and available to work on serious and complex tasks very quickly.

 We highly recommend SunStrike studios as professional and reliable game graphics production experts.

Alena Radchenko

Outsourcing manager at Playrix

When we needed a lot of content in a short time for one of our games, we asked SunStrike Studios for help. The work was very productive. 

The quality of the graphics was great and the job was made on time. We are very happy with the result and will definitely work with SunStrike in the future.


Nazar Glinskiy

Game Producer at G5 Games

SunStrike is a crew of young and loving their work artists. We had been working on art for two mobile games (art direction, 2d, 3d, animations).

Together we built flexible and effective workflow. It helps us to have predictable quality, terms, and scope.


Dmitry Filatov

Game Producer at Studio Nord

We are working with the SunStrike team to create animated content. The main purpose of this work is to embody users’ wishes and ideas in «virtual gifts» which will delight their family and friends. SunStrike performs this task at a high level!

Work is being carried out efficiently and on time: detailed drawings are of a high level, and there is excellent implementation of technically complex animation comprising a variety of micro-movements of parts and different objects. The team is always connected and ready to participate in the process, offering their ideas, and is also very flexible in applying all edits. SunStrike is a great professional team!

Aurika Gavrilova

Product Manager at Odnoklassniki Social Network

We worked on a variety of different tasks and projects with Sunstrike Studios. We were particularly impressed that the team is able to do a great job regardless of what style or level of quality we requested. The management team is always on the lookout for alternative options that would help improve the final project while staying within budget.

We would be happy to recommend the studio as a vendor of development and art creation services. These guys know what they are doing!

Alexey Logachev

CEO at Apelsin Games

We have been working with Sunstrike for about two years now. At this point most of the art in our game has been created by this team. This includes sketches, props, characters, and animation. The leadership team and the managers of the studio always make sure that there is clarity and understanding between client and vendor.

We like the fact that they keep working on our art until it looks perfectly polished and is exactly what we were hoping for. It’s also worth mentioning that the Sunstrike Studios team is always willing to be flexible and to jump in on urgent tasks.

Katerina Kirillova

Lead Artist at Helio Games

We were able to organize teamwork with the SunStrike Studios quickly and effectively. Now we got a reliable partner, who is ready to help us on the production of 2D and 3D art for our game. 

When we need to strengthen our internal team of artists, we can safely rely on SunStrike to create the content we need in time and with the proper quality.


Roman Senyuta

Producer at BIT.GAMES

Due to the large amount of graphics on the project, we need additional help with game arts. We were lucky to find SunStrike Studios.

We got on well with the SunStrike team. Really like their approach to the job, good working pipelines and quick updates.


Nikolay Sitnikov

CEO at QuadCom Int

We are working with SunStrike to produce 2D and 3D graphics for our games. The guys always work on clearly delineated terms, with sane rates.

I can trust them and be sure that the work will be done with good quality and on time. Managers are always in touch. The artists have a high level of professionalism. You do not need to explain anything or train them. They have all the necessary skills and do just fine. The studio has a good internal art direction.

Denis Gustov

Game Producer at Interactive Moolt

We need to create a lot of graphic content in a short time at an early stage of developing our game projects. Working with SunStrike helps us speed up this process keeping great quality and cost as well.

The studio managers accurately estimate time and cost of work. SunStrike artists are professionals. They often give us good advice and ready for experiments.


Olga Orlova

COO at Candy Grill

We've been working with SunStrike for a long time, and successfully facilitated in-game content production. The team consists of many specialists, which allows us to work with them both on longstanding projects and on new ones / projects in development, where a non-standard approach to the search for an art style is important. 

The SunStrike team is loyal to our direction, observing regulations and deadlines, which allows us to count on them for long-term planning and, accordingly, long-term cooperation.

Vadim Zavodov

Art Manager at Social Quantum

Kallipoleos 3, office 102, 1055 Nicosia, Cyprus
Sun Strike Gaming Ltd.

© «SunStrike Studios» 2016-2024  

Game Art

Outsourcing Studio

Game Art

Outsourcing Studio

We create 2D and 3D graphics for

video and mobile games. Also

promotional art, GUI and animation.

What We Do

2D Graphics

We can prepare game assets for 2D projects and 3D game concept art. We will draw your characters, locations, architecture and machinery. We also make icons, illustrations, creative advertising and promotional art.

3D Graphics

We can make high poly sculpts and then retopologize them or create low poly models straight away. We can prepare hand-painted or realistic textures. We will set up packages, export models for your engine and re-check everything.

3D Rendering

We love making models of little houses. We will make you a barn, a skyscraper or a whole airport. We will create complete locations with mountains, forests and rivers. We will check the naming after rendering and transfer the files in the way that you require.

GUI

We can draw the interface for your game. We will create concept art and then carefully draw every pixel. The GUI will be adapted for different screen resolutions. We know what layouts are and how to make a compact GUI interface map.

Promo Videos

We will make a cool video according to your specifications. We know what makes a video clickable. We will examine your art and finish drawing what is needed for the scenario.

Animation

We can make your characters come alive. We will set up the rig and prepare looping animations. We use Spine and After Effects for 2D projects and Maya and 3ds Max for 3D animation.

Portfolio

2D Graphics

3D Graphics

3D Rendering

Promo Videos

Promotional videos produced by SunStrike animators for Solitaire, Frozen Flowers, and The Mystery Manor (from Game Insight), as well as Battle Arena: Heroes Adventure and Park Town (from Red Brix Wall).

Animation

Characters animation made by the SunStrike team for the Mystery Manor project. Art by ©Game Insight

Our Partners

What Clients Say

Karolis Dzevecka

Head of direction at WARFACE

We have several years of joint work and projects behind us. The SunStrike team helped us make quality content on time. These are responsible, executive people who can be entrusted with difficult work. They know how to adapt to various, atypical tasks and this is very cool!

Ivan Klochkov

Executive Producer at Wishlist Games

The team of SunStrike Studios helped us to quickly implement the acceptance of the project from an external contractor and adapt the pipelines to the new conditions.
The guys not only confidently entered the process and ensured timely delivery of 2D, 3D, Technical Art, Level Design and QA work, but also successfully managed to cope with legacy problems from the previous developer.
I'd like to express my gratitude to the team and strongly recommend them for challenging projects with a history.

Alena Radchenko

Outsourcing manager at Playrix

We have been working with SunStrike for several years. Over this time, we have worked on a number of projects and what is most important, on different types of tasks. The company has proven to be a reliable partner that completes tasks of varying levels of complexity at a high level of quality and on time. 

I would also like to note that the SunStrike team has always been willing and available to work on serious and complex tasks very quickly. 

We highly recommend SunStrike studios as professional and reliable game graphics production experts.

Nazar Glinskiy

Game Producer at G5 Games

When we needed a lot of content in a short time for one of our games, we asked SunStrike Studios for help. The work was very productive.

The quality of the graphics was great and the job was made on time. We are very happy with the result and will definitely work with SunStrike in the future.


Dmitry Filatov

Game Producer at Studio Nord

SunStrike is a crew of young and loving their work artists. We had been working on art for two mobile games (art direction, 2d, 3d, animations).

Together we built flexible and effective workflow. It helps us to have predictable quality, terms, and scope.

 

Aurika Gavrilova

Product Manager at Odnoklassniki Social Network

We are working with the SunStrike team to create animated content. SunStrike performs this task at a high level! Work is being carried out efficiently and on time: detailed drawings are of a high level, and there is excellent implementation of technically complex animation comprising a variety of micro-movements of parts and different objects. The team is always connected and ready to participate in the process, offering their ideas, and is also very flexible in applying all edits.

SunStrike is a great professional team!

Alexey Logachev

CEO at Apelsin Games

We worked on a variety of different tasks and projects with Sunstrike Studios. We were particularly impressed that the team is able to do a great job regardless of what style or level of quality we requested. The management team is always on the lookout for alternative options that would help improve the final project while staying within budget.

We would be happy to recommend the studio as a vendor of development and art creation services. These guys know what they are doing!

Katerina Kirillova

Lead Artist at Helio Games

We have been working with Sunstrike for two years, and most of the art in our game has been created by this team. The leadership team and the managers of the studio always make sure that there is clarity and understanding between client and vendor and pay a great deal of attention to the quality of the assets they create.

We like the fact that they keep working on our art until it looks perfectly polished and is exactly what we were hoping for. It’s also worth mentioning that the Sunstrike Studios team is always willing to be flexible and to jump in on urgent tasks.

Roman Senyuta

Producer at BIT.GAMES

We were able to organize teamwork with the SunStrike Studios quickly and effectively. Now we got a reliable partner, who is ready to help us on the production of 2D and 3D art for our game.

When we need to strengthen our internal team of artists, we can safely rely on SunStrike to create the content we need in time and with the proper quality.


Nikolay Sitnikov

CEO at QuadCom Int

Due to the large amount of graphics on the project, we need additional help with game arts. We were lucky to find SunStrike Studios.

We got on well with the SunStrike team. Really like their approach to the job, good working pipelines and quick updates.


Denis Gustov

Game Producer at Interactive Moolt

We are working with SunStrike to produce 2D and 3D graphics for our games. The guys always work on clearly delineated terms, with sane rates. I can trust them and be sure that the work will be done with good quality and on time.

Managers are always in touch. The artists have a high level of professionalism. You do not need to explain anything or train them.

So I recommend SunStrike to all adequate developers.

Olga Orlova

COO at Candy Grill

We need to create a lot of graphic content in a short time at an early stage of developing our game projects. Working with SunStrike helps us speed up this process keeping great quality and cost as well.

The studio managers accurately estimate time and cost of work. SunStrike artists are professionals. They often give us good advice and ready for experiments.


Vadim Zavodov

Art manager at Social Quantum

We've been working with SunStrike for a long time, and successfully facilitated in-game content production. The team consists of many specialists, which allows us to work with them both on longstanding projects and on new ones / projects in development, where a non-standard approach to the search for an art style is important.

The SunStrike team is loyal to our direction, observing regulations and deadlines, which allows us to count on them for long-term planning and, accordingly, long-term cooperation.

Kallipoleos 3, office 102, 1055 Nicosia, Cyprus
Sun Strike Gaming Ltd.

«SunStrike Studios» © 2016-2024 

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