Game Art

Outsourcing Studio

Our blog

The Best Card Games to Play in 2025 (Across PC, Console, and Mobile)

01.10.2025

This guide brings together standout card games you can enjoy in 2025 without focusing on any single storefront. It highlights what each title does best, where it shines, and why players keep coming back.

Game Art Outsourcing in 2025: What Studios Need, What Vendors Deliver, and How to Ship Beautifully at Scale

30.09.2025

This deep dive lays out the concrete trends we see shaping game art outsourcing for the year ahead, with practical advice for producers and art directors who need to ship more content, more consistently, with fewer surprises.

Remasters, Remakes, Reboots, and Ports in Games: What They Really Mean (With Playable Examples)

29.09.2025

This guide is a practical, player – first explanation of each approach, grounded in how the games actually feel to play in 2025. You’ll find clear definitions, detailed examples across platforms, and behind – the – scenes context that matters whether you’re deciding what to buy – or scoping your own project.

The Best Autumn Games to Cozy Up With in 2025

26.09.2025

This guide features a carefully curated selection of autumn games—perfect for fall—covering cozy building games, story-driven adventures, and light scares that capture the spirit of autumn without tying you to any specific storefront or platform. Each selection explains how to play, what makes it feel like autumn, and what design tips teams can use when creating their own seasonal games.

Vector vs. Raster in Game Art: How to Choose the Right Approach for Your Mobile, PC, and Console Titles

25.09.2025

Choosing between vector and raster art isn’t a theoretical exercise from a design textbook. It affects how fast your UI scales across screen sizes, how crisp icons look at odd DPIs, how big your builds are, and how expensive your scenes become to render. This guide explains the core differences and gives you practical, production – ready ways to use both without letting either blow up your schedule or performance budget.

The Best Free – to – Play Games of All Time (2025)

24.09.2025

This article presents a carefully curated, platform-agnostic overview of the best free-to-play games as they were in 2025. You'll find a variety of genres, design notes, monetization ideas, and practical recommendations for teams looking to build a new success story.

Mastering Mobile Game Design in 2025: A Complete, Studio – Ready Playbook

22.09.2025

This expanded guide from SunStrike Studios written to be hands – on, vendor – agnostic, and ready for production. Use it to shape your concept, structure your loop, and scale a live game without losing your soul – or your budget.

Mobile Gaming Industry Trends in 2025: What Teams Need to Build, Launch, and Scale Successfully

18.09.2025

Mobile has matured from a “casual – only” platform into the most competitive, fast – moving space in games. Production quality is rising, player expectations are sharper, and the business model keeps shifting under our feet. This in – depth guide breaks down the most important mobile gaming trends shaping design, tech, art, monetization, and operations right now, and translates them into clear actions you can apply to your roadmap.

Indie Games in 2025: What They Are, How to Make One, and 10 Standout Indie Hits to Learn From

15.09.2025

Indies are more vibrant than ever in 2025. Discover what “indie” really means today, learn a practical, production – ready path to building your own game, get up – to – date on engine and storefront terms and study 10 recent indie standouts – Balatro, Hades II, Manor Lords, Palworld, Content Warning, Lethal Company, Pacific Drive, Animal Well, from Buckshot Roulette to Vampire Survivors.

How to make a 3D Model of a Car for Games: A Complete, Production – Ready Workflow

12.09.2025

Car modeling sits at the crossroads of hard – surface craftsmanship and real – time performance. Automotive bodies demand pristine reflections and surface continuity; interiors mix organic cushions with stitched seams and plastics; wheels and optics add intricate detail that must still run at target frame rates. This guide written for producers and artists who need results that look premium in screenshots and hold steady in motion on real devices.

How 3D Art Outsourcing Supercharges Game Development

10.09.2025

This guide explains how 3D art outsourcing helps your game ship faster with fewer surprises, what a professional pipeline looks like. It focuses on practical details that producers, art directors, and founders can put to work right away.

Video Game Art Design & Outsourcing in 2025

04.09.2025

This guide explains how modern video game art design works, when and how to outsource it effectively. It’s written for producers, art directors, founders, and anyone shaping a game’s visual identity – whether you’re building your first mobile title or scaling a live AAA project.

How to Submit a Mobile Game App to the App Store: A Complete Guide

02.09.2025

Publishing a mobile game on Apple’s App Store remains one of the most important milestones for any gaming studio. Yet the process is complex — requiring legal compliance, technical setup, and polished game presentation. SunStrike Studios offers you this comprehensive walkthrough to get your app approved during the first submission.

Painting Lifelike Foliage for Game Art: An Extended Guide

27.08.2025

This expanded guide translates hard-won studio practice into a clear, artist-friendly process. We’ll start with the ideas that matter and flow into an end-to-end workflow you can recreate on your next painting or production task.

Texturing 3D Models for Games: A Practical, Studio-Ready Guide

25.08.2025

This in-depth guide distills production-proven principles for game-ready 3D texturing across PC, console, and mobile. You’ll get concrete steps, checklists, optimization tips, and QA traps to avoid — so your textures look great and ship smoothly.

Realism vs. Stylization in Game Art: How to Choose the Right Visual Direction for Your Game

21.08.2025

Choosing an art style is one of the most strategic decisions you'll make in game development. This guide will give you practical guidance, production tips, and pitfalls to avoid so that your art direction impacts your entire game.

The 10 Best PC Games of 2025: Industry Insights & the Role of Game Art Outsourcing

19.08.2025

In this in-depth guide, we review the top 10 PC games of 2025, provide a unique perspective on what drives their excellence, and explore how outsourced game art and collaborative pipelines make industry-defining projects possible.

High-Poly vs. Low-Poly in Game Art: How to Choose the Right Path for Your Scope, Style, and Platforms

18.08.2025

Picking between high-poly and low-poly modeling isn’t a purely technical decision — it’s a business call that touches visual identity, performance budgets, production schedules, and even your marketing screenshots. Below is a practical, vendor-agnostic guide to choosing the right polygon strategy for your next title — plus concrete tips to keep your pipeline fast and your visuals on brand.

The Importance of Understanding Human Anatomy in Game Art

15.08.2025

When it comes to creating unforgettable game experiences, the importance of mastering human anatomy in art cannot be overstated. At SunStrike Studios, we specialize in game art outsourcing and know firsthand how anatomy knowledge shapes not only the look, but also the soul of every digital character.

Video Game Concept Art: Styles, Applications, and the Creative Vision

14.08.2025

In the fast-evolving universe of game development, concept art serves as the visual foundation upon which entire worlds are built. In this article, we’ll dive deep into the diverse styles of video game concept art, explore their practical applications in game production, and share insights from our own studio’s creative process.

How to Make a Puzzle Game: A Comprehensive Step-by-Step Guide for 2025

12.08.2025

At SunStrike Studios, we’ve spent years helping creators bring their visions to life. From crafting striking 2D/3D art to conducting thorough QA testing, we know what it takes for a puzzle game to stand out in today’s competitive market. In this guide, we’ll walk you through the entire process — from concept to post-launch support — with practical insights you can apply right away.

The Game Development Process in 2025: An In-Depth Guide for Success

07.08.2025

Whether you’re an indie developer launching your first title or a publisher managing large production teams, mastering the end-to-end process is crucial. In this guide, we’ll break down each phase of modern game development and share practical insights.

Designing Outstanding and Functional HUDs in Video Games: Expert Guide

05.08.2025

When gamers discuss their favorite titles, the focus often falls on gripping narratives, cutting-edge graphics, or captivating soundtracks. Rarely does the conversation touch upon the heads-up display (HUD) and user interface (UI) — yet these elements are vital. In this guide, we’ll cover the principles of effective HUD design, review standout examples, and explain how professional art outsourcing can elevate your game’s UI.

How to Choose a 2D Art Outsourcing Studio for Your Game Project: The Definitive Guide

01.08.2025

In today’s highly competitive gaming industry, the quality and artistic direction of your 2D assets can play a decisive role in your project’s ultimate success or failure. This comprehensive guide is designed to demystify the selection process, help you avoid costly mistakes, and ensure that you choose a 2D art outsourcing studio capable of bringing your creative vision to life while supporting your project’s technical and business goals.

Game Monetization Strategies: Full Guide for Developers in 2025

31.07.2025

The modern market offers a vast array of monetization models, each with unique advantages, challenges, and potential for your business growth. In this extensive guide, we explore every aspect of game monetization for 2025 — from classic one-time purchases and DLC to the latest hybrid strategies, subscriptions, and user-generated content.

Why Stylized Game Art is a Smart Choice for Mobile Developers

24.07.2025

In today's crowded mobile ecosystem, where thousands of new games launch every month, striking visuals alone aren't enough — you need visuals that resonate instantly and endure. Let’s dive into why choosing a stylized art direction is more than an artistic choice — it’s a strategic investment for mobile game success.

The mistakes artists make when creating icons for game items

29.03.2024

A while back we held a BootCamp for 2d artists. In this article we will share feedback that SunStrike specialists gave on the test works of artists, which they had to perform to get into the BootCamp. We will analyze the main mistakes that artists make when creating icons of game items.

How do you avoid mistakes at drawing characters?

12.03.2021

What could be more annoying than correcting a character after it has already been carefully rendered? Psychologically, you're ready to finish the job, you've worked out the details and rendered the material. Certain parts seem to be very successful to you. And then you get some feedback or you notice your own mistakes. At this stage, you will need to spend more effort and time to correct everything in the finished work. Let’s take a look at the 7 fundamental stages of creating a character.

How to improve costume design?

08.12.2020

We present a detailed feedback on one of the papers from our open test assignment.First of all it is worth mentioning that this work portrays an interesting and expressive character executed in the correct style. The layered nature of the costume shows that there was a good effort made to make sure that the outfit is not overly sexualized as well. That said, however, there is a number of items that could be improved upon and we will focus our today’s discussion on them.

How do I make my character more realistic?

22.07.2020

.Is it possible to improve the quality of your drawn character, pulling yourself out by the bootstraps from the pit of doubt and confusion? Yes, it is. Sometimes, as you work on a project your eye gets “muddy” and you stop seeing the mistakes, which in turn prevents you from improving your work and reaching the next level.
Below we will use a test project to illustrate 5 items that you should focus on to improve your character.

How to make an illustration more expressive?

08.07.2020

We present an extended feedback on one of the works made within the framework of our open test assignment. When an illustration is drawn, it always shows a part of a story. Telling a story is not easy enough, so each element of the visual narrative should be involved in what is happening in the image. You should start with a simple statement and then expand as needed.

How to create convincing volume in a drawing?

15.06.2020

We present a detailed feedback on one of the works made within the framework of our open test assignment. Very often artists go into drawing details, drawing each part separately, forgetting to lay the general basics. Therefore, keeping the work in stages can help novice artists to avoid mistakes.

How can you make your building concept better?

09.06.2020

We present a detailed feedback on one of the works performed within the framework of our open test assignment. This house turned out well, but there are a few things that could be improved. Let's break down the basic approach to work and rendering.

What to pay attention to when designing props?

25.05.2020

We present a detailed feedback on one of the works performed within the framework of our open test assignment. We talk about lighting, depth and translucency of materials.

Working on composition in illustrations.

13.04.2020

We present a detailed feedback on one of the papers from our open test assignment.

Kallipoleos 3, office 102, 1055 Nicosia, Cyprus
Sun Strike Gaming Ltd.

© «SunStrike Studios» 2016-2025  

Kallipoleos 3, office 102, 1055 Nicosia, Cyprus
Sun Strike Gaming Ltd.

© «SunStrike Studios» 2016-2025  

Game Art

Outsourcing Studio

Our blog

01.10.2025

The Best Card Games to Play in 2025 (Across PC, Console, and Mobile)

This guide brings together standout card games you can enjoy in 2025 without focusing on any single storefront. It highlights what each title does best, where it shines, and why players keep coming back.

30.09.2025

Game Art Outsourcing in 2025: What Studios Need, What Vendors Deliver, and How to Ship Beautifully at Scale

This deep dive lays out the concrete trends we see shaping game art outsourcing for the year ahead, with practical advice for producers and art directors who need to ship more content, more consistently, with fewer surprises.

29.09.2025

Remasters, Remakes, Reboots, and Ports in Games: What They Really Mean (With Playable Examples)

This guide is a practical, player – first explanation of each approach, grounded in how the games actually feel to play in 2025. You’ll find clear definitions, detailed examples across platforms, and behind – the – scenes context that matters whether you’re deciding what to buy – or scoping your own project.

26.09.2025

The Best Autumn Games to Cozy Up With in 2025

This guide features a carefully curated selection of autumn games—perfect for fall—covering cozy building games, story-driven adventures, and light scares that capture the spirit of autumn without tying you to any specific storefront or platform. Each selection explains how to play, what makes it feel like autumn, and what design tips teams can use when creating their own seasonal games.

25.09.2025

Vector vs. Raster in Game Art: How to Choose the Right Approach for Your Mobile, PC, and Console Titles

Choosing between vector and raster art isn’t a theoretical exercise from a design textbook. It affects how fast your UI scales across screen sizes, how crisp icons look at odd DPIs, how big your builds are, and how expensive your scenes become to render. This guide explains the core differences and gives you practical, production – ready ways to use both without letting either blow up your schedule or performance budget.

24.09.2025

The Best Free – to – Play Games of All Time (2025)

This article presents a carefully curated, platform-agnostic overview of the best free-to-play games as they were in 2025. You'll find a variety of genres, design notes, monetization ideas, and practical recommendations for teams looking to build a new success story.

22.09.2025

Mastering Mobile Game Design in 2025: A Complete, Studio – Ready Playbook

This expanded guide from SunStrike Studios written to be hands – on, vendor – agnostic, and ready for production. Use it to shape your concept, structure your loop, and scale a live game without losing your soul – or your budget.

18.09.2025

Mobile Gaming Industry Trends in 2025: What Teams Need to Build, Launch, and Scale Successfully

Mobile has matured from a “casual – only” platform into the most competitive, fast – moving space in games. Production quality is rising, player expectations are sharper, and the business model keeps shifting under our feet. This in – depth guide breaks down the most important mobile gaming trends shaping design, tech, art, monetization, and operations right now, and translates them into clear actions you can apply to your roadmap.

15.09.2025

Indie Games in 2025: What They Are, How to Make One, and 10 Standout Indie Hits to Learn From

Indies are more vibrant than ever in 2025. Discover what “indie” really means today, learn a practical, production – ready path to building your own game, get up – to – date on engine and storefront terms and study 10 recent indie standouts – Balatro, Hades II, Manor Lords, Palworld, Content Warning, Lethal Company, Pacific Drive, Animal Well, from Buckshot Roulette to Vampire Survivors.

12.09.2025

How to make a 3D Model of a Car for Games: A Complete, Production – Ready Workflow

Car modeling sits at the crossroads of hard – surface craftsmanship and real – time performance. Automotive bodies demand pristine reflections and surface continuity; interiors mix organic cushions with stitched seams and plastics; wheels and optics add intricate detail that must still run at target frame rates. This guide written for producers and artists who need results that look premium in screenshots and hold steady in motion on real devices.

10.09.2025

How 3D Art Outsourcing Supercharges Game Development

This guide explains how 3D art outsourcing helps your game ship faster with fewer surprises, what a professional pipeline looks like. It focuses on practical details that producers, art directors, and founders can put to work right away.

04.09.2025

Video Game Art Design & Outsourcing in 2025

This guide explains how modern video game art design works, when and how to outsource it effectively. It’s written for producers, art directors, founders, and anyone shaping a game’s visual identity – whether you’re building your first mobile title or scaling a live AAA project.

02.09.2025

How to Submit a Mobile Game App to the App Store: A Complete Guide

Publishing a mobile game on Apple’s App Store remains one of the most important milestones for any gaming studio. Yet the process is complex — requiring legal compliance, technical setup, and polished game presentation. SunStrike Studios offers you this comprehensive walkthrough to get your app approved during the first submission.

27.08.2025

Painting Lifelike Foliage for Game Art: An Extended Guide

This expanded guide translates hard-won studio practice into a clear, artist-friendly process. We’ll start with the ideas that matter and flow into an end-to-end workflow you can recreate on your next painting or production task.

25.08.2025

Texturing 3D Models for Games: A Practical, Studio-Ready Guide

This in-depth guide distills production-proven principles for game-ready 3D texturing across PC, console, and mobile. You’ll get concrete steps, checklists, optimization tips, and QA traps to avoid — so your textures look great and ship smoothly.

21.08.2025

Realism vs. Stylization in Game Art: How to Choose the Right Visual Direction for Your Game

Choosing an art style is one of the most strategic decisions you'll make in game development. This guide will give you practical guidance, production tips, and pitfalls to avoid so that your art direction impacts your entire game.

19.08.2025

The 10 Best PC Games of 2025: Industry Insights & the Role of Game Art Outsourcing

In this in-depth guide, we review the top 10 PC games of 2025, provide a unique perspective on what drives their excellence, and explore how outsourced game art and collaborative pipelines make industry-defining projects possible.

18.08.2025

High-Poly vs. Low-Poly in Game Art: How to Choose the Right Path for Your Scope, Style, and Platforms

Picking between high-poly and low-poly modeling isn’t a purely technical decision — it’s a business call that touches visual identity, performance budgets, production schedules, and even your marketing screenshots. Below is a practical, vendor-agnostic guide to choosing the right polygon strategy for your next title — plus concrete tips to keep your pipeline fast and your visuals on brand.

15.08.2025

The Importance of Understanding Human Anatomy in Game Art

When it comes to creating unforgettable game experiences, the importance of mastering human anatomy in art cannot be overstated. At SunStrike Studios, we specialize in game art outsourcing and know firsthand how anatomy knowledge shapes not only the look, but also the soul of every digital character.

14.08.2025

Video Game Concept Art: Styles, Applications, and the Creative Vision

In the fast-evolving universe of game development, concept art serves as the visual foundation upon which entire worlds are built. In this article, we’ll dive deep into the diverse styles of video game concept art, explore their practical applications in game production, and share insights from our own studio’s creative process.

12.08.2025

How to Make a Puzzle Game: A Comprehensive Step-by-Step Guide for 2025

At SunStrike Studios, we’ve spent years helping creators bring their visions to life. From crafting striking 2D/3D art to conducting thorough QA testing, we know what it takes for a puzzle game to stand out in today’s competitive market. In this guide, we’ll walk you through the entire process — from concept to post-launch support — with practical insights you can apply right away.

07.08.2025

The Game Development Process in 2025: An In-Depth Guide for Success

Whether you’re an indie developer launching your first title or a publisher managing large production teams, mastering the end-to-end process is crucial. In this guide, we’ll break down each phase of modern game development and share practical insights.

05.08.2025

Designing Outstanding and Functional HUDs in Video Games: Expert Guide

When gamers discuss their favorite titles, the focus often falls on gripping narratives, cutting-edge graphics, or captivating soundtracks. Rarely does the conversation touch upon the heads-up display (HUD) and user interface (UI) — yet these elements are vital. In this guide, we’ll cover the principles of effective HUD design, review standout examples, and explain how professional art outsourcing can elevate your game’s UI.

01.08.2025

How to Choose a 2D Art Outsourcing Studio for Your Game Project: The Definitive Guide

In today’s highly competitive gaming industry, the quality and artistic direction of your 2D assets can play a decisive role in your project’s ultimate success or failure. This comprehensive guide is designed to demystify the selection process, help you avoid costly mistakes, and ensure that you choose a 2D art outsourcing studio capable of bringing your creative vision to life while supporting your project’s technical and business goals.

31.07.2025

Game Monetization Strategies: Full Guide for Developers in 2025

The modern market offers a vast array of monetization models, each with unique advantages, challenges, and potential for your business growth. In this extensive guide, we explore every aspect of game monetization for 2025 — from classic one-time purchases and DLC to the latest hybrid strategies, subscriptions, and user-generated content.

24.07.2025

Why Stylized Game Art is a Smart Choice for Mobile Developers

In today's crowded mobile ecosystem, where thousands of new games launch every month, striking visuals alone aren't enough — you need visuals that resonate instantly and endure. Let’s dive into why choosing a stylized art direction is more than an artistic choice — it’s a strategic investment for mobile game success.

29.03.2024

The mistakes artists make when creating icons for game items

A while back we held a BootCamp for 2d artists. In this article we will share feedback that SunStrike specialists gave on the test works of artists, which they had to perform to get into the BootCamp. We will analyze the main mistakes that artists make when creating icons of game items.

12.03.2021

How do you avoid mistakes at drawing characters?

What could be more annoying than correcting a character after it has already been carefully rendered? Psychologically, you're ready to finish the job, you've worked out the details and rendered the material. Certain parts seem to be very successful to you. And then you get some feedback or you notice your own mistakes. At this stage, you will need to spend more effort and time to correct everything in the finished work. Let’s take a look at the 7 fundamental stages of creating a character.

08.12.2020

How to improve costume design?

We present a detailed feedback on one of the papers from our open test assignment.First of all it is worth mentioning that this work portrays an interesting and expressive character executed in the correct style. The layered nature of the costume shows that there was a good effort made to make sure that the outfit is not overly sexualized as well. That said, however, there is a number of items that could be improved upon and we will focus our today’s discussion on them.

22.07.2020

How do I make my character more realistic?

Is it possible to improve the quality of your drawn character, pulling yourself out by the bootstraps from the pit of doubt and confusion? Yes, it is. Sometimes, as you work on a project your eye gets “muddy” and you stop seeing the mistakes, which in turn prevents you from improving your work and reaching the next level.
Below we will use a test project to illustrate 5 items that you should focus on to improve your character.

08.07.2020

How to make an illustration more expressive?

We present an extended feedback on one of the works made within the framework of our open test assignment. When an illustration is drawn, it always shows a part of a story. Telling a story is not easy enough, so each element of the visual narrative should be involved in what is happening in the image. You should start with a simple statement and then expand as needed.

15.06.2020

How to create convincing volume in a drawing?

We present a detailed feedback on one of the works made within the framework of our open test assignment. Very often artists go into drawing details, drawing each part separately, forgetting to lay the general basics. Therefore, keeping the work in stages can help novice artists to avoid mistakes.

09.06.2020

How can you make your building concept better?

We present a detailed feedback on one of the works performed within the framework of our open test assignment. This house turned out well, but there are a few things that could be improved. Let's break down the basic approach to work and rendering.

25.05.2020

What to pay attention to when designing props?

We present a detailed feedback on one of the works performed within the framework of our open test assignment. We talk about lighting, depth and translucency of materials.

13.04.2020

Working on composition in illustrations.

We present a detailed feedback on one of the papers from our open test assignment.

Kallipoleos 3, office 102, 1055 Nicosia, Cyprus
Sun Strike Gaming Ltd.

«SunStrike Studios» © 2016-2025