How to improve costume design?
Detailed feedback from SunStrike Studios on a character costume test assignment - covering anatomy, costume layering, tone, and details that can be im...
Lead Artist at SunStrike Studios
Kseniya Sibileva is Lead Artist at SunStrike Studios, directing character design, illustration, and concept art for casual mobile games and slot machine titles. She writes about the craft side of game art - early-stage character mistakes, costume design, anatomical realism, conveying volume in 2D, and composition in illustrations.
Detailed feedback from SunStrike Studios on a character costume test assignment - covering anatomy, costume layering, tone, and details that can be im...
Mar 15, 2022A SunStrike Studios test-assignment review walking through tone, composition, anatomy, folds and material render so artists can fix the foundations of...
Sep 15, 2021A SunStrike Studios test-assignment review showing how to build convincing volume in a drawing - from references and rough sketch to lighting, rim lig...
Aug 12, 2021A SunStrike Studios test-assignment review walking through the seven foundational stages of character design - from brief to detail - so beginners can...
Jun 15, 2021Detailed feedback from SunStrike Studio on a test assignment - five practical points that help an artist push a drawn character closer to a believable...
Jun 15, 2020Share your project details and we'll reach out. Email us at info@sunstrikestudios.com
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