About the Guardians of Dreams character set
The eight frames split into two slider groups of four characters each. Group one leads with hero silhouettes shown in turntable angles; group two adds secondary characters with full prop and outfit dress. Each render is sized for review at gameplay camera distance rather than glamour shot only.
Frames present the lineup in flat lighting against a neutral background so the proportion, silhouette, and palette hold up under direct comparison. Rivet, weld, and seam detail stays inside the low-poly target without forcing extra texel cost.