Tell us about your project. We will get in touch shortly to discuss in more detail. You can also email us at info@sunstrikestudios.com
Tell us about your project. We will get in touch shortly to discuss in more detail. You can also email us at info@sunstrikestudios.com
Tell us about your project. We will get in touch shortly to discuss in more detail. You can also email us at info@sunstrikestudios.com
How to make a 3D Model of a Car for Games: A Complete, Production – Ready Workflow
How to make a 3D Model of a Car for Games: A Complete, Production – Ready Workflow
Car modeling sits at the crossroads of hard – surface craftsmanship and real – time performance. Automotive bodies demand pristine reflections and surface continuity; interiors mix organic cushions with stitched seams and plastics; wheels and optics add intricate detail that must still run at target frame rates. This guide from SunStrike Studios lays out a studio – tested approach to building game – ready cars for Unity, Unreal, and custom engines – covering concept and reference, topology, materials, baking, optimization, rigging, and QA. It’s written for producers and artists who need results that look premium in screenshots and hold steady in motion on real devices.
3D model is made for mobile game on the unity.
Clarify purpose, scope, and style before opening your DCC
Every decision about topology, materials, and time spent is easier once the project’s purpose is honest and explicit. Decide where the car will live and what it must do. A hero vehicle for a showroom scene, a drivable player car, a background traffic mesh, and a tiny mobile billboard all imply different budgets and workflows. Tie the visual target to your game’s camera and platform: photoreal showroom paint needs layered clear – coat and clean curvature; a stylized racer wants confident silhouettes, bolder edge breaks, and compressed values. If you’re reproducing a real brand, confirm licensing requirements early so badges, trims, and proportions comply with the agreement and legal guidelines.
A short art brief helps align everyone. State the camera distances, the environments the car will appear in, the primary material family (classic paint, matte wrap, rally mud, cyber – chrome), the time of day for hero shots, and the expected wear level. Add two or three target renders that convey the mood and the way reflections should flow. These references keep the team from fighting taste wars later.
Build reference boards and clean blueprints
Good modeling starts with good references. Gather orthographic blueprints if they’re available, but don’t rely on a single diagram. Blueprints vary in quality; photographs and manufacturer dimensions help check proportions. Build a board that includes front, side, and rear profiles, close – ups of panel gaps, headlight internals, wheel designs, brake calipers, tires, underbody shields, wipers, mirrors, interior trims, and emblem placement. For stylized work, collect simplified, graphic interpretations that show how your style compresses form and color.
Calibrate your scene to real – world units. Align the wheelbase and track width to known measurements, then place the image planes so orthographic views aren’t fighting perspective distortion. When blueprints conflict with photos, trust measured specs and consistent photographic cues such as door cut lines and window shapes.
Block out the body with large, confident masses
The fastest way to a clean car is to delay details. Start from big volumes and flowing transitions. Use simple primitives or a cage that sketches roof arch, hood, fenders, door bulges, rear quarter, and trunk in broad strokes. Keep edges light and editable. Focus on the S – curve of the side body, the tumblehome of the greenhouse, and the relationship between fender flare and wheel diameter. If reflections look right on a clay shader at this stage, the rest of the job is already easier.
Keep the scale honest while you block. Drop in temporary wheels at the intended diameter and ride height so arches and flare read correctly. The stance of the car – how it sits over the wheels – sells character more than micro – detail.
Choose a modeling approach that matches the finish you need
Hard – surface cars are most often built with subdivision modeling and retopology, sometimes with NURBS or patch modeling for artists who prefer CAD – like surface logic. Subdivision favors predictable deformations and quads, which bake well into game meshes. NURBS or patches can produce silky curvature on long, compound surfaces; many artists convert patches to polys for the high – poly bake, then retopo for runtime.
Whatever approach you pick, aim for controlled support edges and carefully placed creases. Panel gaps belong to the material stage, not to the base form. A common mistake is cutting door lines too early; keep panels continuous until the reflections are perfect, then carve gaps at the end so edges remain crisp without creating ripple.
3D model is made for mobile game on the unity.
Topology rules that keep reflections calm
The body of a car is a giant mirror. If topology fights surface continuity, the mirror ripples. Favor quad – dominant flows that follow curvature. Keep poles sparse and parked in flat or hidden areas, not mid – panel. Use even edge spacing so subdivision doesn’t create tension lines. Where you need a crease – like along a hood edge or a shoulder – set a pair of supporting loops that preserve the tightness you want without pinching adjacent surfaces.
Think in terms of continuity. Large body panels want smooth changes in direction with no abrupt kinks unless the design calls for a break line. When you preview with a matcap or a glossy clay, scrub a light across the surface and watch the highlight. If it staggers or bunches, relax the underlying loops and remove unnecessary poles. Getting this right at the blockout saves days later.
Carve panels and define gaps without destroying flow
Once the body reads well as a single shell, separate doors, hood, trunk, and fuel flap. A clean method is to duplicate the shell, cut the region, and thicken slightly to introduce realistic panel thickness. Chamfer the outer edge to catch a subtle highlight that reads like a stamped panel. Keep gaps consistent; real cars vary, but visual consistency is better for a game model unless you’re reproducing a specific vehicle up close.
Inside faces around gaps should be simple and well shaded. Real panel cavities are often painted matte black or body – colored with shadow. Over – modeling these interiors adds cost where it seldom matters. Use a trim or a dark material instead of dense geometry unless the camera peers right into the gap.
Model wheels and tires as modular components
Wheels are separate assets for a reason. Treat the rim, tire, brake disc, caliper, and center cap as individual meshes with clean pivots. The rim wants crisp bevels on spokes and lug recesses so reflections don’t break. The tire benefits from a believable sidewall profile and subtle bulge where it meets the ground; the tread can be geometry on a showroom model or a normal map for runtime. Brake discs need vent holes or slots that read through the spokes, while calipers should align with the disc radius and sit correctly behind the barrel.
Create a library of common rim styles and tire profiles if your game features multiple trims. Modular pieces speed content drops and help with LOD authoring: you can lower triangle counts on the wheel independently, swap a simplified brake for distance, or collapse tread detail to a flat normal far from the camera.
Build believable optics without wrecking performance
Headlights and taillights are jewelry. They include lenses, reflectors, projectors, turn signal modules, and decorative DRL strips. In real – time, those layers multiply overdraw. Separate what truly matters from what can be baked.
A dependable pattern is to model the outer lens with a subtle thickness and a dedicated glass material, then model the main reflector or projector bowls underneath with a bright metallic material that respects your PBR rules. Decorative internal textures can be packed into a tiling or atlas sheet and mapped onto simple geometry. For DRLs and brake lights, use emissive with carefully tuned intensity and a slight gradient so it doesn’t bloom harshly. For stylized games, flatten the internal layers to bold shapes and let VFX carry the signature light patterns.
3D model of the engine and textures for it, created by our artists for the internal project.
Finish exterior details without losing the big read
Mirrors, wipers, door handles, antenna fins, fuel lids, parking sensors, grilles, and badges add realism and scale. Prioritize items that influence silhouette and reflections first. For grilles and vents, balance geometry and alpha cards. Full 3D honeycomb can moiré in motion; a mesh with depth at close range that transitions to a normal – mapped card farther away often looks better and costs less. Keep the badge as a separate piece so variants and licensing builds are easy to manage.
Underbody plates, exhaust tips, and diffusers need enough volume to catch light, not an explosion of loops. A low – frequency shape with intelligent shading reads more convincingly than dense, flat geometry.
Decide how much interior to build
Interiors consume time. If the car is a playable cockpit or convertible, commit to a proper cabin with seats, dashboard, wheel, shifter, center console, instrument cluster, and door cards. If interior views are limited to glimpses through tinted glass, model a simplified cabin with shadowed materials and blocked – in forms that suggest depth. A lightweight interior avoids the uncanny valley through tasteful abstraction rather than detail that no one sees.
Seat cushions and stitched seams blend hard – surface logic with organic sculpting. Sculpt primary volumes for cushions, then retopo and place stitch lines as geometry or normal detail depending on distance. Leather grain is best delivered through material detail normals rather than unique, heavy textures.
Prepare a high – poly for baking, then retopo for runtime
For most game pipelines, the high – poly exists to create maps that fake micro – detail on a clean, low – poly mesh. Keep the high – poly clean and layered so you can mute or sharpen details without remeshing. Avoid razor – thin chamfers that collapse when baked; broader support edges bake more reliably. Duplicate thin parts like fins and badges so they can be exploded for baking to prevent projection accidents.
Retopology should obey the flow you already established in blockout. Favor even quads, avoid long skinny triangles, and keep bevels where they hold silhouette under your intended camera. Maintain separate meshes for pieces you’ll want to animate or swap, such as doors, wheels, and spoilers. Create simple collision shells while you retopo, since they share logic with the runtime pieces and keep scale honest.
Unwrap with a texel – density target and smart symmetry
A predictable unwrap accelerates texturing and reduces memory. Decide on texel density based on the closest gameplay camera and the platform. Keep density uniform across large continuous materials like body paint to avoid shimmering. Favor straightened UVs on directional materials such as carbon fiber and brushed metal. Place seams along panel gaps and under trims where the eye expects boundaries. Mirror left and right sides of the body where possible to save texture space, then break symmetry in paint or decals if the design needs asymmetry.
Atlas shared small parts – screws, sensors, minor plastics – onto a single sheet. For customizable liveries or racing numbers, reserve UV space or use a separate decal material so you can swap graphics without repacking the main maps.
Concepts and models for one of our customers
Bake maps cleanly and verify in a look – dev scene
A reliable bake gives you normal, curvature, ambient occlusion, and position information tuned to your engine’s tangent space. Name pairs and use bake cages to minimize projection errors. When geometry intersects, explode the model so rays don’t capture unwanted neighbors. Prefer the tangent basis your engine uses to avoid shading mismatches later.
Once maps are baked, validate them in a neutral look – dev scene with a simple HDRI, a key light, and a rim. Rotate a bright highlight across the body panels and watch for waviness, banding, or seams. If any show up, fix the mesh, rebake, and only move on when reflections glide.
Author materials that honor PBR and tell a story
Car paint is a layered system. Base color defines hue and saturation, metallic flakes add sparkle and directional glint, and clear – coat creates the broad, crisp highlight that makes the body read like finished paint. In real – time, that becomes a shader with a base layer and a clear – coat lobe, sometimes with a separate normal for the flake layer. Keep ranges grounded so the car doesn’t look like plastic or chrome. Real automotive paint rarely goes mirror – polished across the whole body unless it’s a studio render; a hint of micro – roughness in the clear – coat makes reflections believable.
Other materials round out the set. Chrome wants a high – metallic, low – roughness response with accurate fresnel. Brushed aluminum introduces directional anisotropy. Plastics range from textured bumper covers to glossy piano trims; use material variation sparingly so the cabin doesn’t become a value salad. Rubber for tires and window seals benefits from mid – roughness with muted specular. Glass needs thickness, correct normals, and fresnel; in real – time, refraction is expensive, so rely on reflection captures and transmission tricks that are stable on your target devices.
A restrained dirt and wear pass can ground the asset. Channel broader grime to lower surfaces and wheel wells, add faint road pebbles behind the wheels, and soften edges where hands and weather interact. Keep it tuned to the fantasy: a showroom demo wants immaculate finish; a rally stage begs for splatter and dust.
Plan LODs and variants that scale across platforms
Cars are perfect candidates for thoughtful LODs. High – detail wheels murder frame time when dozens are on screen. Author a near mesh that sells spokes, lug recesses, caliper shapes, and tread, then create mid and far versions that collapse spoke counts, flatten treads, and simplify brake geometry. For body panels, remove small greebles and thin edges as distance grows. Tail lights and DRLs can swap to baked emissive cards in far LODs. If your game includes many variants, reuse trim libraries and material slots so changes propagate without bespoke texture sets per car.
Mobile builds benefit from shader simplification at distance. Car paint can fall back to a single lobe, glass can lose expensive transmission, and interior visibility can toggle off when windows are heavily tinted. These switches belong in feature tiers defined in preproduction, so artists know what’s safe to rely on.
Rig wheels, steering, and optional mechanics
A drivable car needs more than pretty meshes. Wheels require pivots centered at the axle, with forward movement driving rotation and steering input rotating the front pair around accurate knuckles. Brake calipers should remain anchored to the suspension, not spin with the disc. If your physics model supports suspension, establish bones or constraints for vertical travel and anti – roll behavior. Door and trunk hinges must rotate around plausible axes and stop within realistic ranges. Anything cosmetic – spoilers that deploy at speed, flaps that react to braking – gain credibility from small delays and eased curves, not just binary states.
Even static cars benefit from correct wheel orientation and believable ride height in each display pose. Those small touches create a sense of weight.
Concepts and models for one of our customers
Integrate cleanly in engine and wire up reflection logic
Import with the correct scale and unit assumptions. Place pivots where world transforms make sense, name parts with consistent prefixes, and map materials to your engine’s master shaders. In Unreal, material instances for paint, glass, chrome, and plastics speed customization; in Unity, a small library of SRP – friendly shader graphs keeps batching healthy. Establish reflection capture probes or reflection probes that the car can read; cars look unfinished without convincing environment reflections. In outdoor scenes, blend reflection captures as the car moves; in indoor showrooms, anchor captures to the light rig for stable highlights.
Collision should be practical. Use convex hulls or primitives that match the body and wheel areas without tracing every curve. For gameplay that relies on contact, align colliders with physics materials so surfaces behave correctly on slides and impacts.
Optimize for performance and memory without neutering the look
Performance is a system problem, not a triangle count alone. Keep material permutations tight, share texture atlases for small parts, and pack ORM or similar channels to reduce texture reads. Limit transparency; most glass can be opaque with fresnel and masked wipers decals in gameplay. Avoid pattern – heavy grilles that cause specular aliasing; a tuned mip chain and slight roughness push tame shimmer without blurring the look.
Texture sizes should follow camera reality. A hero livery earns a higher resolution; underbody shields can live at smaller sizes. For games with multiple cars on screen, stream textures aggressively and budget GPU memory per scene so car swaps don’t thrash. Profile overdraw in motion, not just in stills, and watch tires against grass or gravel where alpha and particle effects compound costs.
Build a reliable QA loop that catches visual and runtime issues
Visual QA and performance QA must travel together. Inspect reflections on long panels for waves and unintended kinks. Sweep a highlight across fenders and doors to detect topology mistakes. Check baked normals for seams, skew, or gradient inversion. Verify that headlights and taillights bloom tastefully under your grade and that emissive values don’t clip. Exercise LODs in rapid camera moves for popping and material mismatches, especially on wheels and lights.
On the performance side, collect FPS and memory telemetry during crowd scenes, garage views with many cars, and weathered tracks full of particles. Confirm that shader variants stay within the planned set and that platform feature tiers actually apply at runtime. Run colorblind and nighttime readability passes if the car conveys critical UI through lights or emissive accents.
Stage lighting and presentation for portfolios and store assets
Even a perfect model dissolves under flat lighting. For promotional art, set a studio rig with broad softboxes, a controlled rim, and a floor that provides clean, coherent reflections. Work with graded LUTs that keep paint hues rich without crushing midtones. Adjust the clear – coat highlight width and intensity until the body breathes. Use graceful depth of field and restrained motion blur to suggest speed without smearing detail. For in – engine turntables, let the environment rotate subtly around the car or move the light rig to keep reflections flowing across the body, a classic trick in automotive photography.
Common pitfalls and how to dodge them
Many issues repeat across car projects. Wavy reflections reveal uneven topology; fix the mesh, not the shader. Early panel cuts cause pinches; carve gaps after the shell is perfect. Ultra – thin bevels look sharp in wireframe and bad in bakes; choose pragmatic widths that survive mip levels. Glass without thickness or correct normals reads like gray plastic; add depth and fresnel. Tires with glossy sidewalls or piano – black treads break immersion; tune roughness and specular response to rubber. Grilles with high – frequency geometry shimmer in motion; replace mid and far detail with normal cards and tune mip bias.
A final pitfall is forgetting the purpose. Overbuilding unseen interiors, packing every bolt into unique textures, or chasing CAD precision on background traffic wastes budget. Spend time where the camera lingers and where marketing will crop.
How SunStrike Studios delivers production – ready cars
SunStrike’s vehicle pipeline blends artistry with predictable engineering. Concept artists define stance and character aligned with your brand or fiction. Hard – surface modelers build clean, subdivision – friendly shells that bake without artifacts. Tech artists supply master shaders for paint, clear – coat, chrome, glass, rubber, and carbon fiber, along with atlases and export presets. Our texturing team grounds each car in PBR values and adds the right level of wear to tell your story. Engineers integrate the assets with correct pivots, colliders, and reflection capture logic. QA sweeps for reflection quality, LOD stability, shader variants, memory residency, and device – tier behavior so what dazzles in a staged render also holds up in gameplay.
Whether you need a single hero supercar, a stylized lineup for a mobile racer, licensed vehicles with multiple trims, or a traffic fleet that hits budget on low – end hardware, we can embed a pod into your project or deliver turnkey packs to your repository.
A practical way to start today
Set the visual promise, compile clean references, and define camera distances and platform tiers. Block the entire body as a continuous shell until highlights glide, then separate panels and add details that support the silhouette. Build wheels as modular parts with sane pivots. Sculpt a high – poly where it pays off, retopo with even quads, unwrap with a consistent density, and bake to engine – matched maps. Author a car – paint shader with clear – coat and a believable flake response, and ground every material in physically plausible ranges. Create thoughtful LODs, wire up reflection probes, and profile in real scenes. Fold visual QA and performance QA into the same cadence so the car lands as planned.
If you want help locking this workflow or need an experienced team to take a concept from sketch to shipping asset, SunStrike Studios can jump in at any stage – art direction, modeling, materials, engine integration, and QA. Tell us your platform targets, art style, and timeline, and we’ll build a car pipeline that scales with your game and your audience.
Email: info@sunstrikestudios.com
Kallipoleos 3, office 102, 1055 Nicosia, Cyprus
Sun Strike Gaming Ltd.
Tell us about your project. We will get in touch shortly to discuss in more detail. You can also email us at info@sunstrikestudios.com
© «SunStrike Studios» 2016-2025
Privacy Policy
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8.3. If you would like to exercise these rights, please contact Support Service at support@sunstrikestudios.com or send your request to us, in writing to Kallipoleos 3, office 102, 1055 Nicosia, Cyprus. We will aim to respond to you within 30 days from receipt of request. We will need to verify your identity before we are able to disclose any personal data to you.
9.1. We take technical, organizational and legal measures, including, where suitable, encryption, to ensure that your personal data are protected from unauthorized or accidental access, deletion, modification, blocking, copying and dissemination.
9.2. Access to the Services is authorized using your login (e-mail address or mobile phone number) and password. You are responsible for keeping this information confidential. You should not share your credentials with third parties and we recommend you take measures to ensure this information is kept confidential.
9.3. If you forget your login details, you can request us to send you an SMS or email, which will contain a restoration code.
9.4. To reduce the probability of third parties gaining unauthorized access, if you login to your account from an unusual place or after several failed attempts to provide valid login details, we may block entry to your account. You will then need to contact Service support and provide certain additional information to verify your credentials and gain access to your account.
10.1. From time to time, we may change and/or update this Privacy Policy. If this Privacy Policy changes in any way, we will post an updated version on this page. We will store the previous versions of this Privacy Policy in our documentation achieve. We recommend you regularly review this page to ensure that you are always aware of our information practices and any changes to such.
11.1. If you have any questions, please send your inquiries to Service support at support@sunstrikestudios.com or send your request to us, in writing to Kallipoleos 3, office 102, 1055 Nicosia, Cyprus. So we can deal with your enquiry effectively, please quote this Privacy Policy. We will aim to respond to you within 30 days from receipt of request.
11.2. All correspondence received by us from you (written or electronic inquiries) is classified as restricted-access information and may not be disclosed without your written consent. The personal data and other information about you may not be used without your consent for any purpose other than for response to the inquiry, except as expressly provided by law.
© Sun Strike Gaming Ltd . 2023
Email: info@sunstrikestudios.com
Kallipoleos 3, office 102, 1055 Nicosia, Cyprus
Sun Strike Gaming Ltd.
Tell us about your project. We will get in touch shortly to discuss in more detail. You can also email us at info@sunstrikestudios.com
«SunStrike Studios» © 2016-2025
Privacy Policy
1.1. We are Sun Strike Gaming Ltd located at Kallipoleos 3, office 102, 1055 Nicosia, Cyprus, working under the brand "Sunstrike Studios".
1.2. This Privacy Policy sets out how we collect and use your personal information when you use the mobile, online and downloadable products and services ("Services") offered by Sun Strike Gaming Ltd and its subsidiaries at https://sunstrikestudios.com/ and the choices available to you in connection with our use of your personal information (the Privacy Policy).This Privacy Policy should be read alongside, and in addition to, our terms and conditions at https://sunstrikestudios.com/ (Terms). In case of any contradictions between this Privacy Policy and the Terms, this Privacy Policy will prevail.
2.1. By making available the Services we, acting reasonably and in good faith, believe that you:(a) have all necessary rights to register on and use the Services;(b) provide true information about yourself to the extent necessary for use of the Services;(c) understand that by the posting your personal information you have manifestly made this information public, and this information may become available to other Site users and internet users, be copied and disseminated by them;(d) understand that some types of information transferred by you to other Service users cannot be deleted by you or us;(e) are aware of and accept this Privacy Policy.
2.2. We do not check the user information received from you, except where such check is necessary in order for us to fulfill our obligations to you.
2.3. This Privacy Policy applies only to the European Union-based users. If you are not a European Union-based user, please refer to the Privacy Policy applicable in the relevant jurisdiction.
3.1. In order to implement the agreement between you and us, and provide you with access to the use of the Services, we will improve, develop and implement new features to our Services, and enhance the available Services functionality. To achieve these objectives, and in compliance with applicable laws, we will collect, store, aggregate, organise, extract, compare, use, and supplement your data (hereinafter “processing”). We will also receive and pass this data, and our automatically processed analyses of this data to our affiliates and partners as set out in the table below and section 4 of this Privacy Policy.
3.2. We set out in more detail the information we collect when you use our Services, why we collect and process it and the legal bases below.
# | Information Collected | Purpose | Legal Basis |
---|---|---|---|
1 | Data you provide for registering in the Services including your email and/or mobile phone number | We use this information in order to manage and administer the Services provided to you. We use this data to enable us to fulfill our obligations to you as part of the Services (e.g. in cases where you request restoration of your account). See section 8.3 of this Privacy Policy for more information. We also use this information in order to provide you with updates and information on our and selected third parties' products and services we think you may be interested in. | Legitimate interests Performance of our contract with you |
2 | Where necessary, a copy of your identity or another document containing your name, surname, photograph, number of the principal identity document of you or your representative, payment details and another additional data, with that you may provide us, including through our support service.We may take additional verification steps where we consider reasonable in order to verify your account. | We use this data in order to identify you, verify your account and prevent abuse and infringements of your or other persons' rights.For example, we use this information to verify your identity if you lose your credentials and wish to access your account with us. | Legitimate Interests |
3 | Additional data you provide on dedicated Services profile page via including your first and last name, nickname, gender, date of birth, avatar picture and language preferences. | We use this information in order to provide our Services to you, to manage and administer Services and as additional information to verify your account to prevent abuse and infringements of your or other persons' rights. We also use this information in order to provide you with updates and information on our and selected third parties' products and services we think you may be interested in.We use this information in order to tailor and improve the adverts that are presented on the Site and measure the effectiveness of these advertisements. | Legitimate interests Performance of our contract with you |
4 | Additional data received when you access the Services, including information regarding technical devices, technical interaction with the Service such as your IP-address, time of registration in the Service, device ids, country and language settings, device model and operating system used, your installed apps, type of browser, your Internet provider and/or phone network operator, network type, screen resolution, RAM size and your browsing behavior. | We use your data for internal review in order to constantly improve the content of our Services and web pages, optimizing your user experience, to understand any errors you may encounter when using the Services, to notify you of changes to the Services and to personalise the use of our Services.We use this information in order to tailor and improve the adverts that are presented on the Site and measure the effectiveness of these advertisements. | Legitimate Interests |
5 | Information that is automatically received at the time of access to the Services with the use of cookies. | Please see our cookies policy which sets out the types of cookies we use and what we use these cookies for. We use this information in order to tailor and improve the adverts that are presented on the Site and measure the effectiveness of these advertisements. | Consent |
6 | Information that is created by you while using the Services (including information that you post in any game forums and/or chat rooms). Depending on the place of posting (chat room or forum) this information can be available to some or all other users of our Services. | We use this information in order to manage and administer the Services including providing our services to you. | Legitimate interests, which inter alia, include the processing of manifestly made public by you data Performance of our contract with you |
7 | Information that is created by you while placing requests to our Services support. | We use this information in order to verify your identity and to fulfil your support request. We may also use this data in order to investigate any complaints on your behalf and to provide you with a more efficient service. | Legitimate interests Performance of our contract with you |
8 | Information that is received as the result of your behavioral actions when using the Services (including your game actions and achievements, badges). This information can be available to other users of our Services (e.g. on Leaderboards). | We use this information in order to manage and administer the Services including providing our Services to you. We may also use this data in order to tailor and improve the adverts that are presented to you to and measure the effectiveness of these advertisements. | Legitimate interests |
9 | Information that is received about you as the result of other users’ actions on the Services (in particular, information posted in chat rooms and forums by other users). | We use this information in order to manage and administer the Services including providing our Services to you. | Legitimate interests |
10 | Data collected via third parties, including your social network ids, application store ids, nickname, email and friends list, when you register in our Services via you social or application store accounts and/or connect your social account to our Services. | We use this information in order to manage and administer the Services provided to you. We use this information for certain social functions of our Services, such as to show you who of your friends play the same game as you. We also use this information in order to provide you with updates and information on our and selected third parties' products and services we think you may be interested in. | Legitimate interests Performance of our contract with you |
3.3. Our legitimate interests include (1) maintaining and administrating the Services; (2) providing the Services to you; (3) improving the content of the Services and web pages; (4) processing of the data that was manifestly made public by you; (5) ensuring your account is adequately protected; and (6) compliance with any contractual, legal or regulatory obligations under any applicable law.
3.4. As part of maintaining and administrating the Services we use the information to analyse user activity and ensure that rules and terms of use for the Services are not violated.
3.5. Your personal information may also be processed if it is required by a law enforcement or regulatory authority, body or agency or in the defence or exercise of legal claims.We will not delete personal information if it is relevant to an investigation or a dispute.It will continue to be stored until those issues are fully resolved and/or during the term that is required and/or permissible under applicable/relevant law.
3.6. You may withdraw your consent to sending you marketing information by amending your privacy settings of your account.
3.7. Please note, if you do not want us to process sensitive and special categories of data about you (including data relating to your health, racial or ethnic origin, political opinion, religious or philosophical beliefs, sex life, and your sexual orientation) you should take care not to post this information or share this data on the Site.Once you have provided this data it will be accessible by other site users and it becomes difficult for us to remove this data.
3.8. Please note, if you withdraw your consent to processing or you do not provide the data that we require in order to maintain and administer the Services, you may not be able to access the Services or register with the web pages.
3.9. If we intend to further process your data for any other purpose to those set out in this Privacy Policy, we shall provide you with details of this further purpose before we commence processing.
4.1. Your username can be available to all of the Service users. We take technical and organizational measures to ensure that your data is safe. Please note that by the posting your personal information you have manifestly made this information public, and this may become available to other Service users and internet users and be copied and/ or disseminated by such users. Once this data is transferred by you to other users you will not be able to delete this data.
4.2. Sometimes we may need to share your data with a third party in order to provide our Services to you or to administer the Services, for example if you choose to share your data across other social media platforms.
4.3. We may also share your data with our third party contractors and application developers provided these third parties assume confidentiality obligations regarding your personal data collected by your use of the applications they offer. The developers use the information provided to them in order to provide you with additional services. Data will only be shared with these developers with your consent. You can authorise developers to access your information via our products.
4.4. Our ad management and recommendation system is designed so that your information will not be shared directly with our third party advertisers. An advertiser or maker of a recommendation can only choose to target advertisements to groups of users falling within criteria such as age, gender or location, or to target communities according to type, e.g. cars or fashion. If you fall within one of the target groups you will receive an advert or recommendation.
4.5. An advertiser or maker of recommendations may also choose to upload a list of emails, phone numbers and identities to our systems so that we (but not the adviser or maker of recommendations) can check for user matches. They will see the number of matches but not the matches themselves.
4.6. If you participate in public tournaments we may have the obligation to disclose your personal information to tax authorities. We also may publish your data as part of the tournament score tables on our and third party websites.
4.7. Sun Strike Gaming Ltd or our selected third party partners with our permission, using their own ad servers, can show advertisements to you.
5.1. The Services may contain links to sites operated by third parties. We are not responsible for your data privacy when you access these links or engage with third party services and you should ensure you review the relevant third party's privacy statement which will govern your data privacy rights.
5.2. We bear no liability for the actions of third parties which, as the result of your use of the internet or the Services, obtain access to your information in accordance with the confidentiality level selected by you.
5.3. We bear no liability for the consequences of use of the information which, due to the Services nature, is available to any internet user. We ask you to take a responsible approach to the scope of their information posted on the Site.
6.1. We may transfer and maintain on our servers or databases some of your personal information outside the European Economic Area (EEA) including in Russia.
6.2. The countries to which we transfer your data may not have the same data protection laws as your jurisdiction. We take reasonable cyber security measures and/or put in place the Standard Contractual Clauses (e.g. Model Clauses, Data Processing Agreement/Addendum) to ensure your data is adequately protected.
7.1. We will retain your personal information for as long as required to perform the purposes for which the data was collected depending on the legal basis for which that data was obtained and/or whether additional legal/regulatory obligations mandate that we retain your personal information during the term that is required and/or permissible under applicable/relevant law.
7.2. You may delete your personal data by removing the data from your account; alternatively, you can delete your account.
7.3. We may remove your account, or the information you post as provided by the Terms.
8.1. You have the following rights, in certain circumstances, in relation to your personal information:(a) Right to access your personal information.(b) Right to rectify your personal information: you can request that we update, block or delete your personal data, if the data is incomplete, outdated, incorrect, unlawfully received or no longer relevant for the purpose of processing.(c) Right to restrict the use of your personal information.(d) Right to request that your personal information is erased.(e) Right to object to processing of your personal information.(f) Right to data portability (in certain specific circumstances).(g) Right not to be subject to an automated decision.(h) Right to lodge a complaint with a supervisory authority.
8.2. You also have a right to independently remove personal information on your account and make changes and corrections to your information, provided that such changes and corrections contain up-to-date and true information. You can also view an overview of the information we hold about you.
8.3. If you would like to exercise these rights, please contact Support Service at support@sunstrikestudios.com or send your request to us, in writing to Kallipoleos 3, office 102, 1055 Nicosia, Cyprus. We will aim to respond to you within 30 days from receipt of request. We will need to verify your identity before we are able to disclose any personal data to you.
9.1. We take technical, organizational and legal measures, including, where suitable, encryption, to ensure that your personal data are protected from unauthorized or accidental access, deletion, modification, blocking, copying and dissemination.
9.2. Access to the Services is authorized using your login (e-mail address or mobile phone number) and password. You are responsible for keeping this information confidential. You should not share your credentials with third parties and we recommend you take measures to ensure this information is kept confidential.
9.3. If you forget your login details, you can request us to send you an SMS or email, which will contain a restoration code.
9.4. To reduce the probability of third parties gaining unauthorized access, if you login to your account from an unusual place or after several failed attempts to provide valid login details, we may block entry to your account. You will then need to contact Service support and provide certain additional information to verify your credentials and gain access to your account.
10.1. From time to time, we may change and/or update this Privacy Policy. If this Privacy Policy changes in any way, we will post an updated version on this page. We will store the previous versions of this Privacy Policy in our documentation achieve. We recommend you regularly review this page to ensure that you are always aware of our information practices and any changes to such.
11.1. If you have any questions, please send your inquiries to Service support at support@sunstrikestudios.com or send your request to us, in writing to Kallipoleos 3, office 102, 1055 Nicosia, Cyprus. So we can deal with your enquiry effectively, please quote this Privacy Policy. We will aim to respond to you within 30 days from receipt of request.
11.2. All correspondence received by us from you (written or electronic inquiries) is classified as restricted-access information and may not be disclosed without your written consent. The personal data and other information about you may not be used without your consent for any purpose other than for response to the inquiry, except as expressly provided by law.
© Sun Strike Gaming Ltd. 2023
Email: info@sunstrikestudios.com
Kallipoleos 3, office 102, 1055 Nicosia, Cyprus
Sun Strike Gaming Ltd.
Tell us about your project. We will get in touch shortly to discuss in more detail. You can also email us at info@sunstrikestudios.com
© «SunStrike Studios» 2016-2025
Privacy Policy
1.1. We are Sun Strike Gaming Ltd located at Kallipoleos 3, office 102, 1055 Nicosia, Cyprus, working under the brand "Sunstrike Studios".
1.2. This Privacy Policy sets out how we collect and use your personal information when you use the mobile, online and downloadable products and services ("Services") offered by Sun Strike Gaming Ltd and its subsidiaries at https://sunstrikestudios.com/ and the choices available to you in connection with our use of your personal information (the Privacy Policy).This Privacy Policy should be read alongside, and in addition to, our terms and conditions at https://sunstrikestudios.com/ (Terms). In case of any contradictions between this Privacy Policy and the Terms, this Privacy Policy will prevail.
2.1. By making available the Services we, acting reasonably and in good faith, believe that you:(a) have all necessary rights to register on and use the Services;(b) provide true information about yourself to the extent necessary for use of the Services;(c) understand that by the posting your personal information you have manifestly made this information public, and this information may become available to other Site users and internet users, be copied and disseminated by them;(d) understand that some types of information transferred by you to other Service users cannot be deleted by you or us;(e) are aware of and accept this Privacy Policy.
2.2. We do not check the user information received from you, except where such check is necessary in order for us to fulfill our obligations to you.
2.3. This Privacy Policy applies only to the European Union-based users. If you are not a European Union-based user, please refer to the Privacy Policy applicable in the relevant jurisdiction.
3.1. In order to implement the agreement between you and us, and provide you with access to the use of the Services, we will improve, develop and implement new features to our Services, and enhance the available Services functionality. To achieve these objectives, and in compliance with applicable laws, we will collect, store, aggregate, organise, extract, compare, use, and supplement your data (hereinafter “processing”). We will also receive and pass this data, and our automatically processed analyses of this data to our affiliates and partners as set out in the table below and section 4 of this Privacy Policy.
3.2. We set out in more detail the information we collect when you use our Services, why we collect and process it and the legal bases below.
# | Information Collected | Purpose | Legal Basis |
---|---|---|---|
1 | Data you provide for registering in the Services including your email and/or mobile phone number | We use this information in order to manage and administer the Services provided to you. We use this data to enable us to fulfill our obligations to you as part of the Services (e.g. in cases where you request restoration of your account). See section 8.3 of this Privacy Policy for more information. We also use this information in order to provide you with updates and information on our and selected third parties' products and services we think you may be interested in. | Legitimate interests Performance of our contract with you |
2 | Where necessary, a copy of your identity or another document containing your name, surname, photograph, number of the principal identity document of you or your representative, payment details and another additional data, with that you may provide us, including through our support service.We may take additional verification steps where we consider reasonable in order to verify your account. | We use this data in order to identify you, verify your account and prevent abuse and infringements of your or other persons' rights.For example, we use this information to verify your identity if you lose your credentials and wish to access your account with us. | Legitimate Interests |
3 | Additional data you provide on dedicated Services profile page via including your first and last name, nickname, gender, date of birth, avatar picture and language preferences. | We use this information in order to provide our Services to you, to manage and administer Services and as additional information to verify your account to prevent abuse and infringements of your or other persons' rights. We also use this information in order to provide you with updates and information on our and selected third parties' products and services we think you may be interested in.We use this information in order to tailor and improve the adverts that are presented on the Site and measure the effectiveness of these advertisements. | Legitimate interests Performance of our contract with you |
4 | Additional data received when you access the Services, including information regarding technical devices, technical interaction with the Service such as your IP-address, time of registration in the Service, device ids, country and language settings, device model and operating system used, your installed apps, type of browser, your Internet provider and/or phone network operator, network type, screen resolution, RAM size and your browsing behavior. | We use your data for internal review in order to constantly improve the content of our Services and web pages, optimizing your user experience, to understand any errors you may encounter when using the Services, to notify you of changes to the Services and to personalise the use of our Services.We use this information in order to tailor and improve the adverts that are presented on the Site and measure the effectiveness of these advertisements. | Legitimate Interests |
5 | Information that is automatically received at the time of access to the Services with the use of cookies. | Please see our cookies policy which sets out the types of cookies we use and what we use these cookies for. We use this information in order to tailor and improve the adverts that are presented on the Site and measure the effectiveness of these advertisements. | Consent |
6 | Information that is created by you while using the Services (including information that you post in any game forums and/or chat rooms). Depending on the place of posting (chat room or forum) this information can be available to some or all other users of our Services. | We use this information in order to manage and administer the Services including providing our services to you. | Legitimate interests, which inter alia, include the processing of manifestly made public by you data Performance of our contract with you |
7 | Information that is created by you while placing requests to our Services support. | We use this information in order to verify your identity and to fulfil your support request. We may also use this data in order to investigate any complaints on your behalf and to provide you with a more efficient service. | Legitimate interests Performance of our contract with you |
8 | Information that is received as the result of your behavioral actions when using the Services (including your game actions and achievements, badges). This information can be available to other users of our Services (e.g. on Leaderboards). | We use this information in order to manage and administer the Services including providing our Services to you. We may also use this data in order to tailor and improve the adverts that are presented to you to and measure the effectiveness of these advertisements. | Legitimate interests |
9 | Information that is received about you as the result of other users’ actions on the Services (in particular, information posted in chat rooms and forums by other users). | We use this information in order to manage and administer the Services including providing our Services to you. | Legitimate interests |
10 | Data collected via third parties, including your social network ids, application store ids, nickname, email and friends list, when you register in our Services via you social or application store accounts and/or connect your social account to our Services. | We use this information in order to manage and administer the Services provided to you. We use this information for certain social functions of our Services, such as to show you who of your friends play the same game as you. We also use this information in order to provide you with updates and information on our and selected third parties' products and services we think you may be interested in. | Legitimate interests Performance of our contract with you |
3.3. Our legitimate interests include (1) maintaining and administrating the Services; (2) providing the Services to you; (3) improving the content of the Services and web pages; (4) processing of the data that was manifestly made public by you; (5) ensuring your account is adequately protected; and (6) compliance with any contractual, legal or regulatory obligations under any applicable law.
3.4. As part of maintaining and administrating the Services we use the information to analyse user activity and ensure that rules and terms of use for the Services are not violated.
3.5. Your personal information may also be processed if it is required by a law enforcement or regulatory authority, body or agency or in the defence or exercise of legal claims.We will not delete personal information if it is relevant to an investigation or a dispute.It will continue to be stored until those issues are fully resolved and/or during the term that is required and/or permissible under applicable/relevant law.
3.6. You may withdraw your consent to sending you marketing information by amending your privacy settings of your account.
3.7. Please note, if you do not want us to process sensitive and special categories of data about you (including data relating to your health, racial or ethnic origin, political opinion, religious or philosophical beliefs, sex life, and your sexual orientation) you should take care not to post this information or share this data on the Site.Once you have provided this data it will be accessible by other site users and it becomes difficult for us to remove this data.
3.8. Please note, if you withdraw your consent to processing or you do not provide the data that we require in order to maintain and administer the Services, you may not be able to access the Services or register with the web pages.
3.9. If we intend to further process your data for any other purpose to those set out in this Privacy Policy, we shall provide you with details of this further purpose before we commence processing.
4.1. Your username can be available to all of the Service users. We take technical and organizational measures to ensure that your data is safe. Please note that by the posting your personal information you have manifestly made this information public, and this may become available to other Service users and internet users and be copied and/ or disseminated by such users. Once this data is transferred by you to other users you will not be able to delete this data.
4.2. Sometimes we may need to share your data with a third party in order to provide our Services to you or to administer the Services, for example if you choose to share your data across other social media platforms.
4.3. We may also share your data with our third party contractors and application developers provided these third parties assume confidentiality obligations regarding your personal data collected by your use of the applications they offer. The developers use the information provided to them in order to provide you with additional services. Data will only be shared with these developers with your consent. You can authorise developers to access your information via our products.
4.4. Our ad management and recommendation system is designed so that your information will not be shared directly with our third party advertisers. An advertiser or maker of a recommendation can only choose to target advertisements to groups of users falling within criteria such as age, gender or location, or to target communities according to type, e.g. cars or fashion. If you fall within one of the target groups you will receive an advert or recommendation.
4.5. An advertiser or maker of recommendations may also choose to upload a list of emails, phone numbers and identities to our systems so that we (but not the adviser or maker of recommendations) can check for user matches. They will see the number of matches but not the matches themselves.
4.6. If you participate in public tournaments we may have the obligation to disclose your personal information to tax authorities. We also may publish your data as part of the tournament score tables on our and third party websites.
4.7. Sun Strike Gaming Ltd or our selected third party partners with our permission, using their own ad servers, can show advertisements to you.
5.1. The Services may contain links to sites operated by third parties. We are not responsible for your data privacy when you access these links or engage with third party services and you should ensure you review the relevant third party's privacy statement which will govern your data privacy rights.
5.2. We bear no liability for the actions of third parties which, as the result of your use of the internet or the Services, obtain access to your information in accordance with the confidentiality level selected by you.
5.3. We bear no liability for the consequences of use of the information which, due to the Services nature, is available to any internet user. We ask you to take a responsible approach to the scope of their information posted on the Site.
6.1. We may transfer and maintain on our servers or databases some of your personal information outside the European Economic Area (EEA) including in Russia.
6.2. The countries to which we transfer your data may not have the same data protection laws as your jurisdiction. We take reasonable cyber security measures and/or put in place the Standard Contractual Clauses (e.g. Model Clauses, Data Processing Agreement/Addendum) to ensure your data is adequately protected.
7.1. We will retain your personal information for as long as required to perform the purposes for which the data was collected depending on the legal basis for which that data was obtained and/or whether additional legal/regulatory obligations mandate that we retain your personal information during the term that is required and/or permissible under applicable/relevant law.
7.2. You may delete your personal data by removing the data from your account; alternatively, you can delete your account.
7.3. We may remove your account, or the information you post as provided by the Terms.
8.1. You have the following rights, in certain circumstances, in relation to your personal information:(a) Right to access your personal information.(b) Right to rectify your personal information: you can request that we update, block or delete your personal data, if the data is incomplete, outdated, incorrect, unlawfully received or no longer relevant for the purpose of processing.(c) Right to restrict the use of your personal information.(d) Right to request that your personal information is erased.(e) Right to object to processing of your personal information.(f) Right to data portability (in certain specific circumstances).(g) Right not to be subject to an automated decision.(h) Right to lodge a complaint with a supervisory authority.
8.2. You also have a right to independently remove personal information on your account and make changes and corrections to your information, provided that such changes and corrections contain up-to-date and true information. You can also view an overview of the information we hold about you.
8.3. If you would like to exercise these rights, please contact Support Service at support@sunstrikestudios.com or send your request to us, in writing to Kallipoleos 3, office 102, 1055 Nicosia, Cyprus. We will aim to respond to you within 30 days from receipt of request. We will need to verify your identity before we are able to disclose any personal data to you.
9.1. We take technical, organizational and legal measures, including, where suitable, encryption, to ensure that your personal data are protected from unauthorized or accidental access, deletion, modification, blocking, copying and dissemination.
9.2. Access to the Services is authorized using your login (e-mail address or mobile phone number) and password. You are responsible for keeping this information confidential. You should not share your credentials with third parties and we recommend you take measures to ensure this information is kept confidential.
9.3. If you forget your login details, you can request us to send you an SMS or email, which will contain a restoration code.
9.4. To reduce the probability of third parties gaining unauthorized access, if you login to your account from an unusual place or after several failed attempts to provide valid login details, we may block entry to your account. You will then need to contact Service support and provide certain additional information to verify your credentials and gain access to your account.
10.1. From time to time, we may change and/or update this Privacy Policy. If this Privacy Policy changes in any way, we will post an updated version on this page. We will store the previous versions of this Privacy Policy in our documentation achieve. We recommend you regularly review this page to ensure that you are always aware of our information practices and any changes to such.
11.1. If you have any questions, please send your inquiries to Service support at support@sunstrikestudios.com or send your request to us, in writing to Kallipoleos 3, office 102, 1055 Nicosia, Cyprus. So we can deal with your enquiry effectively, please quote this Privacy Policy. We will aim to respond to you within 30 days from receipt of request.
11.2. All correspondence received by us from you (written or electronic inquiries) is classified as restricted-access information and may not be disclosed without your written consent. The personal data and other information about you may not be used without your consent for any purpose other than for response to the inquiry, except as expressly provided by law.
© Sun Strike Gaming Ltd . 2023
Privacy Policy
1.1. We are Sun Strike Gaming Ltd located at Kallipoleos 3, office 102, 1055 Nicosia, Cyprus, working under the brand "Sunstrike Studios".
1.2. This Privacy Policy sets out how we collect and use your personal information when you use the mobile, online and downloadable products and services ("Services") offered by Sun Strike Gaming Ltd and its subsidiaries at https://sunstrikestudios.com/ and the choices available to you in connection with our use of your personal information (the Privacy Policy).This Privacy Policy should be read alongside, and in addition to, our terms and conditions at https://sunstrikestudios.com/ (Terms). In case of any contradictions between this Privacy Policy and the Terms, this Privacy Policy will prevail.
2.1. By making available the Services we, acting reasonably and in good faith, believe that you:(a) have all necessary rights to register on and use the Services;(b) provide true information about yourself to the extent necessary for use of the Services;(c) understand that by the posting your personal information you have manifestly made this information public, and this information may become available to other Site users and internet users, be copied and disseminated by them;(d) understand that some types of information transferred by you to other Service users cannot be deleted by you or us;(e) are aware of and accept this Privacy Policy.
2.2. We do not check the user information received from you, except where such check is necessary in order for us to fulfill our obligations to you.
2.3. This Privacy Policy applies only to the European Union-based users. If you are not a European Union-based user, please refer to the Privacy Policy applicable in the relevant jurisdiction.
3.1. In order to implement the agreement between you and us, and provide you with access to the use of the Services, we will improve, develop and implement new features to our Services, and enhance the available Services functionality. To achieve these objectives, and in compliance with applicable laws, we will collect, store, aggregate, organise, extract, compare, use, and supplement your data (hereinafter “processing”). We will also receive and pass this data, and our automatically processed analyses of this data to our affiliates and partners as set out in the table below and section 4 of this Privacy Policy.
3.2. We set out in more detail the information we collect when you use our Services, why we collect and process it and the legal bases below.
# | Information Collected | Purpose | Legal Basis |
---|---|---|---|
1 | Data you provide for registering in the Services including your email and/or mobile phone number | We use this information in order to manage and administer the Services provided to you. We use this data to enable us to fulfill our obligations to you as part of the Services (e.g. in cases where you request restoration of your account). See section 8.3 of this Privacy Policy for more information. We also use this information in order to provide you with updates and information on our and selected third parties' products and services we think you may be interested in. | Legitimate interests Performance of our contract with you |
2 | Where necessary, a copy of your identity or another document containing your name, surname, photograph, number of the principal identity document of you or your representative, payment details and another additional data, with that you may provide us, including through our support service.We may take additional verification steps where we consider reasonable in order to verify your account. | We use this data in order to identify you, verify your account and prevent abuse and infringements of your or other persons' rights.For example, we use this information to verify your identity if you lose your credentials and wish to access your account with us. | Legitimate Interests |
3 | Additional data you provide on dedicated Services profile page via including your first and last name, nickname, gender, date of birth, avatar picture and language preferences. | We use this information in order to provide our Services to you, to manage and administer Services and as additional information to verify your account to prevent abuse and infringements of your or other persons' rights. We also use this information in order to provide you with updates and information on our and selected third parties' products and services we think you may be interested in.We use this information in order to tailor and improve the adverts that are presented on the Site and measure the effectiveness of these advertisements. | Legitimate interests Performance of our contract with you |
4 | Additional data received when you access the Services, including information regarding technical devices, technical interaction with the Service such as your IP-address, time of registration in the Service, device ids, country and language settings, device model and operating system used, your installed apps, type of browser, your Internet provider and/or phone network operator, network type, screen resolution, RAM size and your browsing behavior. | We use your data for internal review in order to constantly improve the content of our Services and web pages, optimizing your user experience, to understand any errors you may encounter when using the Services, to notify you of changes to the Services and to personalise the use of our Services.We use this information in order to tailor and improve the adverts that are presented on the Site and measure the effectiveness of these advertisements. | Legitimate Interests |
5 | Information that is automatically received at the time of access to the Services with the use of cookies. | Please see our cookies policy which sets out the types of cookies we use and what we use these cookies for. We use this information in order to tailor and improve the adverts that are presented on the Site and measure the effectiveness of these advertisements. | Consent |
6 | Information that is created by you while using the Services (including information that you post in any game forums and/or chat rooms). Depending on the place of posting (chat room or forum) this information can be available to some or all other users of our Services. | We use this information in order to manage and administer the Services including providing our services to you. | Legitimate interests, which inter alia, include the processing of manifestly made public by you data Performance of our contract with you |
7 | Information that is created by you while placing requests to our Services support. | We use this information in order to verify your identity and to fulfil your support request. We may also use this data in order to investigate any complaints on your behalf and to provide you with a more efficient service. | Legitimate interests Performance of our contract with you |
8 | Information that is received as the result of your behavioral actions when using the Services (including your game actions and achievements, badges). This information can be available to other users of our Services (e.g. on Leaderboards). | We use this information in order to manage and administer the Services including providing our Services to you. We may also use this data in order to tailor and improve the adverts that are presented to you to and measure the effectiveness of these advertisements. | Legitimate interests |
9 | Information that is received about you as the result of other users’ actions on the Services (in particular, information posted in chat rooms and forums by other users). | We use this information in order to manage and administer the Services including providing our Services to you. | Legitimate interests |
10 | Data collected via third parties, including your social network ids, application store ids, nickname, email and friends list, when you register in our Services via you social or application store accounts and/or connect your social account to our Services. | We use this information in order to manage and administer the Services provided to you. We use this information for certain social functions of our Services, such as to show you who of your friends play the same game as you. We also use this information in order to provide you with updates and information on our and selected third parties' products and services we think you may be interested in. | Legitimate interests Performance of our contract with you |
3.3. Our legitimate interests include (1) maintaining and administrating the Services; (2) providing the Services to you; (3) improving the content of the Services and web pages; (4) processing of the data that was manifestly made public by you; (5) ensuring your account is adequately protected; and (6) compliance with any contractual, legal or regulatory obligations under any applicable law.
3.4. As part of maintaining and administrating the Services we use the information to analyse user activity and ensure that rules and terms of use for the Services are not violated.
3.5. Your personal information may also be processed if it is required by a law enforcement or regulatory authority, body or agency or in the defence or exercise of legal claims.We will not delete personal information if it is relevant to an investigation or a dispute.It will continue to be stored until those issues are fully resolved and/or during the term that is required and/or permissible under applicable/relevant law.
3.6. You may withdraw your consent to sending you marketing information by amending your privacy settings of your account.
3.7. Please note, if you do not want us to process sensitive and special categories of data about you (including data relating to your health, racial or ethnic origin, political opinion, religious or philosophical beliefs, sex life, and your sexual orientation) you should take care not to post this information or share this data on the Site.Once you have provided this data it will be accessible by other site users and it becomes difficult for us to remove this data.
3.8. Please note, if you withdraw your consent to processing or you do not provide the data that we require in order to maintain and administer the Services, you may not be able to access the Services or register with the web pages.
3.9. If we intend to further process your data for any other purpose to those set out in this Privacy Policy, we shall provide you with details of this further purpose before we commence processing.
4.1. Your username can be available to all of the Service users. We take technical and organizational measures to ensure that your data is safe. Please note that by the posting your personal information you have manifestly made this information public, and this may become available to other Service users and internet users and be copied and/ or disseminated by such users. Once this data is transferred by you to other users you will not be able to delete this data.
4.2. Sometimes we may need to share your data with a third party in order to provide our Services to you or to administer the Services, for example if you choose to share your data across other social media platforms.
4.3. We may also share your data with our third party contractors and application developers provided these third parties assume confidentiality obligations regarding your personal data collected by your use of the applications they offer. The developers use the information provided to them in order to provide you with additional services. Data will only be shared with these developers with your consent. You can authorise developers to access your information via our products.
4.4. Our ad management and recommendation system is designed so that your information will not be shared directly with our third party advertisers. An advertiser or maker of a recommendation can only choose to target advertisements to groups of users falling within criteria such as age, gender or location, or to target communities according to type, e.g. cars or fashion. If you fall within one of the target groups you will receive an advert or recommendation.
4.5. An advertiser or maker of recommendations may also choose to upload a list of emails, phone numbers and identities to our systems so that we (but not the adviser or maker of recommendations) can check for user matches. They will see the number of matches but not the matches themselves.
4.6. If you participate in public tournaments we may have the obligation to disclose your personal information to tax authorities. We also may publish your data as part of the tournament score tables on our and third party websites.
4.7. Sun Strike Studios (Cyprus) Ltd or our selected third party partners with our permission, using their own ad servers, can show advertisements to you.
5.1. The Services may contain links to sites operated by third parties. We are not responsible for your data privacy when you access these links or engage with third party services and you should ensure you review the relevant third party's privacy statement which will govern your data privacy rights.
5.2. We bear no liability for the actions of third parties which, as the result of your use of the internet or the Services, obtain access to your information in accordance with the confidentiality level selected by you.
5.3. We bear no liability for the consequences of use of the information which, due to the Services nature, is available to any internet user. We ask you to take a responsible approach to the scope of their information posted on the Site.
6.1. We may transfer and maintain on our servers or databases some of your personal information outside the European Economic Area (EEA) including in Russia.
6.2. The countries to which we transfer your data may not have the same data protection laws as your jurisdiction. We take reasonable cyber security measures and/or put in place the Standard Contractual Clauses (e.g. Model Clauses, Data Processing Agreement/Addendum) to ensure your data is adequately protected.
7.1. We will retain your personal information for as long as required to perform the purposes for which the data was collected depending on the legal basis for which that data was obtained and/or whether additional legal/regulatory obligations mandate that we retain your personal information during the term that is required and/or permissible under applicable/relevant law.
7.2. You may delete your personal data by removing the data from your account; alternatively, you can delete your account.
7.3. We may remove your account, or the information you post as provided by the Terms.
8.1. You have the following rights, in certain circumstances, in relation to your personal information:(a) Right to access your personal information.(b) Right to rectify your personal information: you can request that we update, block or delete your personal data, if the data is incomplete, outdated, incorrect, unlawfully received or no longer relevant for the purpose of processing.(c) Right to restrict the use of your personal information.(d) Right to request that your personal information is erased.(e) Right to object to processing of your personal information.(f) Right to data portability (in certain specific circumstances).(g) Right not to be subject to an automated decision.(h) Right to lodge a complaint with a supervisory authority.
8.2. You also have a right to independently remove personal information on your account and make changes and corrections to your information, provided that such changes and corrections contain up-to-date and true information. You can also view an overview of the information we hold about you.
8.3. If you would like to exercise these rights, please contact Support Service at support@sunstrikestudios.com or send your request to us, in writing to Kallipoleos 3, office 102, 1055 Nicosia, Cyprus. We will aim to respond to you within 30 days from receipt of request. We will need to verify your identity before we are able to disclose any personal data to you.
9.1. We take technical, organizational and legal measures, including, where suitable, encryption, to ensure that your personal data are protected from unauthorized or accidental access, deletion, modification, blocking, copying and dissemination.
9.2. Access to the Services is authorized using your login (e-mail address or mobile phone number) and password. You are responsible for keeping this information confidential. You should not share your credentials with third parties and we recommend you take measures to ensure this information is kept confidential.
9.3. If you forget your login details, you can request us to send you an SMS or email, which will contain a restoration code.
9.4. To reduce the probability of third parties gaining unauthorized access, if you login to your account from an unusual place or after several failed attempts to provide valid login details, we may block entry to your account. You will then need to contact Service support and provide certain additional information to verify your credentials and gain access to your account.
10.1. From time to time, we may change and/or update this Privacy Policy. If this Privacy Policy changes in any way, we will post an updated version on this page. We will store the previous versions of this Privacy Policy in our documentation achieve. We recommend you regularly review this page to ensure that you are always aware of our information practices and any changes to such.
11.1. If you have any questions, please send your inquiries to Service support at support@sunstrikestudios.com or send your request to us, in writing to Kallipoleos 3, office 102, 1055 Nicosia, Cyprus. So we can deal with your enquiry effectively, please quote this Privacy Policy. We will aim to respond to you within 30 days from receipt of request.
11.2. All correspondence received by us from you (written or electronic inquiries) is classified as restricted-access information and may not be disclosed without your written consent. The personal data and other information about you may not be used without your consent for any purpose other than for response to the inquiry, except as expressly provided by law.
© Sun Strike Gaming Ltd . 2023
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