About this character illustration process
The two images walk the piece from render stage through finished illustration. The render stage establishes value structure, light direction, and skin tone language. The finishing pass adds material indication, edge control, and rim light so the character reads cleanly against varied background contexts.
The accompanying process video documents the full painting flow at studio cadence, which is useful as a reference for art directors evaluating our character pipeline before committing to a longer engagement. The same approach scales to game-ready character roster work for casual and stylized projects.