About this Nexters character batch
The brief was a roster expansion for an existing mobile battler: heroes the player would invest in long-term, supports that read as a different class at a glance, and rival characters that telegraph encounter difficulty without text labels. Each design had to slot into Nexters existing character sheet without breaking the established visual language.
Our scope ran from initial silhouette exploration through final colour, prop dressing and presentation pose. Deliverables included full-body reference, expression sheets where needed, and a clean cutout that drops into in-game rosters and menus alike.