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Red Brix Wall: Empire City

Empire City game UI/UX design for Red Brix Wall city-builder

Sunstrike Studios delivered nine UI/UX screens for Red Brix Wall Empire City across the 2024-2026 production cycle. The screens cover meta-progression panels, building info windows, reward callouts, and supporting UI elements that anchor the live city-builder loop on mobile.

Each screen was tuned to the Empire City UI scale lock so silhouettes and tooltip framing read clean across small mobile button placement and full popup framing. We approached the work as a focused 2D game artist for hire partner on the Red Brix Wall content pipeline.

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Introductory Call

30 min
Web conferencing details provided upon confirmation

Quick video call for game studios seeking art outsourcing. We deliver high-quality art for mobile & PC/console, single assets to full production. We can add AI to pipelines to speed iterations and keep quality consistent. Looking forward to chatting with you!

info@sunstrikestudios.com

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Every project is an opportunity for innovation. By blending our R&D-driven approach with creative synergy, we craft distinctive visual identities that redefine standards in gaming and digital art.

info@sunstrikestudios.com