About this Empire City UI screen set
The nine screens cover meta-progression panels, building info windows, reward callouts, and supporting UI elements used across the Empire City mobile city-builder loop. Each screen carries the Empire City brand language so building reads, character placement, and copy framing match shipped in-game art rather than reading as separate creative.
Layout tuning prioritized information density at the resolutions Empire City runs across mobile and tablet so UI never crowds tactical city-builder framing during heavy event moments.