About this Merge Hotel Empire ad animation set
The seven videos cover a mix of gameplay capture, narrative cuts, and mascot-led reveals. Sliders group spots by campaign sprint so producers can review and approve a batch in one pass. We worked from the published Greenpixel character bible and matched motion timing, copy plate placement, and palette against the existing live ad mix so new spots drop into A/B tests without disturbing the running creative pool.
Animation pipeline used 2D Spine rigs on character layers with composed effect passes for merge beats and reward pops. Source files shipped with character, FX, UI, and background plates on separate groups so the Greenpixel acquisition team can swap heroes, copy, or seasonal decoration to spawn variants without rebuilding the cut.