About Sunfy
Sunfy started as a friendly internal sketch and grew into the public face of the studio. The brief was simple: a character that reads as warm, technically curious and approachable - someone who could equally headline a job ad, a celebratory milestone post or a banner on the studio booth at an industry event.
The final design pairs a soft, rounded silhouette with a small set of recognisable props that cycle across uses: paint brush for art posts, headset for community streams, controller for game release moments. Style and palette match the rest of our 2D game art services casual portfolio.