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Tapclap: DesignVille

DesignVille isometric merge game environment art by Tapclap

Sunstrike Studios painted two casual isometric merge environment scenes for Tapclap DesignVille across the 2025 live-ops cycle. The pair extends the wider DesignVille property gallery with locations that match the in-game merge grid camera lock and architectural reads.

Each scene was painted around the DesignVille isometric grid so prop placement and reward callouts slot in cleanly without competing with architectural detail. We delivered the engagement as a focused background painters partner on the Tapclap content roadmap.

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Quick video call for game studios seeking art outsourcing. We deliver high-quality art for mobile & PC/console, single assets to full production. We can add AI to pipelines to speed iterations and keep quality consistent. Looking forward to chatting with you!

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info@sunstrikestudios.com