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BIT.GAMES: Guild of Heroes

Isometric mobile RPG environment art for BIT.GAMES Guild of Heroes

Sunstrike Studios painted three BIT.GAMES Guild of Heroes isometric mobile RPG environment frames between 2017 and 2019. The set covers stylized combat-arena and prop dressing painted to the runtime tile grid for the long-running mobile RPG.

Each frame was painted at gameplay camera distance with prop trim and rim light tuned for the combat viewport rather than glamour render scale. The set joins the studio reel as a focused game background design reference for stylized mobile RPG environment art.

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Quick video call for game studios seeking art outsourcing. We deliver high-quality art for mobile & PC/console, single assets to full production. We can add AI to pipelines to speed iterations and keep quality consistent. Looking forward to chatting with you!

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info@sunstrikestudios.com