About this Mahjong Journey asset collection
The collection groups deliverables by sprint: booster and reward icons, room and event props, character prop additions, and seasonal tile faces for limited-time events. Each piece ships at the resolution the engine asks for, with native PSD layering so the G5 art lead can swap badge counts, holiday decor, or event branding inside the existing artwork without reopening a new task.
Icons keep a consistent rim light, drop shadow, and tile-frame proportion so a fresh booster reads as part of the established economy rather than a new system. The same logic carries to event decor, which always slots inside the casual storefront language G5 already maintains for Mahjong Journey live-ops.